Gaming Used to Treat Health Issues May Quadruple by 2019

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1 min readOct 25, 2016

When faced with a serious health issue, Jane McGonigal, PhD and senior researcher at the Institute for the Future, turned to gaming as a way to enable and speed her recovery. In this podcast, she discusses the various ways we can implement gaming to promote health benefits — such as playing Candy Crush Saga to lose weight or using Tetris to prevent PTSD.

It’s a fascinating area of study, and her insights are all based on real scientific findings. So give it a listen. These approaches can be used across disease states and in our own personal lives to enhance mental and physical health.

Jane McGonigal’s latest book SuperBetter is coming out this September.

Listen to the podcast here.

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