Gaming Used to Treat Health Issues May Quadruple by 2019
When faced with a serious health issue, Jane McGonigal, PhD and senior researcher at the Institute for the Future, turned to gaming as a way to enable and speed her recovery. In this podcast, she discusses the various ways we can implement gaming to promote health benefits — such as playing Candy Crush Saga to lose weight or using Tetris to prevent PTSD.
It’s a fascinating area of study, and her insights are all based on real scientific findings. So give it a listen. These approaches can be used across disease states and in our own personal lives to enhance mental and physical health.
Jane McGonigal’s latest book SuperBetter is coming out this September.