Iain M Banks’ The Player of Games (why learning to win at games can make you a loser)

The Player of Games by Iain M Banks makes a powerful argument for peace as the ultimate strategy.

Damien Walter
Science Fiction

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Incredible thanks to my patrons for making this essay possible. And to my beta readers, in particular Sarah Imrisek and Joshua Newman, for challenging my arguments.

Games have always been seen, to a greater or lesser extent, as models of life. Monopoly makes its social metaphor explicit; he who owns the most of London wins at capitalism. Chess has long be called the “game of kings” because its dynamics are a close parallel to courtly intrigues and human politics. Poker is favoured by gamblers and economists alike, both professions that study the interplay of probability and human psychology. It’s a commonplace assumption therefore to say that people who win at games tend to win at life.

Games as models of life took on a new importance in the 20th century with the development of game theory, a branch of mathematics pioneered by John Nash, whose life and work were popularised in the movie A Beautiful Mind starring Russell Crowe. In one of the film’s pivotal scenes Nash schools his math nerd friends on the dynamics of chatting up girls; never talk to the most beautiful girl first because her…

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Damien Walter
Science Fiction

I tell stories about the future, technology and culture. Published by The Guardian, WIRED, BBC etc.