Dreamcast Game #24: Tech Romancer

超鋼戦紀キカイオー, Chōkō Senki Kikaiō, “Chronicle of Super Steel Warrior Kikaioh” / テックロマンサー

Playable robots and pilots

  • Armor Knight G (Grand) Kaiser piloted by Junpei Todoroki (v.b. Tochika Koichi)
  • The Messenger of Beauty and Justice Diana-17 piloted by Reio Ninomiya (v.b. Neya Michiko)
  • Magical Patched Robot Bolon piloted by Polliam “Pollin” de Pollinten (v.b. Togepi from Pokémon)
  • Strategic Variable Fighter Rafaga piloted by Simon Harvard (v.b. Koyasu Takehito)
  • Super Defense Armour Dixen either piloted by Nakato Farland (v.b. Nakahara Shigeru) or Halma Frockhart (v.b. Takamori Yoshino)
  • Fighting Force Pulsion either piloted by Kai Kaines (v.b. Koyasu Takehito) or Kei Keirum (v.b. Nakagawa Miki)
  • Phantasm Unit Twinzam V piloted by Daichi Yumeno and Sora Yumeno (v.b. Satoshi/Ash and Kasumi/Misty, respectively)
  • Heavy Armour Tank Wise Duck piloted by a crew of five: Sergeant Gonzales (commander, v.b. Gōri Daisuke — deceased 2010), Arvin Clauford (combat, v.b. Nakahara Shigeru), Ricky (gunner, v.b. Tochika Koichi), Thomas (pilot, v.b. Koyasu Takehito), and Herman (sonar/communications, v.b. Ikeda Shuichi)
  • Maryou Shogun Gourai piloted by the masked Shadow Red (v.b. Tochika Koichi)
  • Variant Armor Blodia II Custom piloted by Jin Saotome (v.b. Ueda Yuji), who is a guest fighter originally from Cyberbots and later a playable character in Marvel vs. Capcom and its sequel

Enemy robots and pilots

  • Quvearl piloted by Yale (v.b. Takamori Yoshino)
  • Gamda piloted by Arekshim (v.b. Nakao Ryusei)
  • Goldibus (v.b. Otsuka Chikao — deceased 2015)

Gameplay and story

Battles take place mostly on a flat 3D plane, with buildings and other terrain features scattered around. Destroying the terrain (by attacking or walking through them) releases power-ups, which include three weapons (vary between each character/mecha), armor or life powerups, and the Hero Mode powerup, which increases the power of your mecha’s attacks, and may also unlock additional abilities or moves.

Game Modes

The game is primarily played in two modes: Story Mode, and Hero Challenge Mode. The Dreamcast version also had minigames that could be played on the VMU for points.

  • The Story Mode plays out like an anime series, with each battle broken up by an episode title, eye-catch, and dialog scenes before and after each battle. Each mecha has its own story (where it is the star of its own show), and decisions made in the dialog scenes, as well as the conditions under which a battle is won, can cause some stories to branch out and have multiple paths and endings. The other mecha and characters naturally make appearances, but their role may vary from their actual origins to fit the “star” mecha’s story.
  • The Hero Challenge Mode is an “arcade-style” mode where the player fights through each of the major mecha and bosses. Various hidden mecha and pilots found in the game can only be used in Hero Challenge Mode. In the Dreamcast version, points earned in Hero Challenge Mode and the VMU minigames could be used to purchase hidden characters including boss characters and movies.



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Cory Roberts

Freelance illustrator, manga artist, and character designer. Definitely not on the fediverse because of its complications. (He/him)