Take Responsibility: Don’t Blame It On The Users

Edwin Klesman
Shipharder.com
Published in
12 min readOct 22, 2019

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Take Responsibility: Don’t Blame It On The Users

In my 16+ years as a developer, I’ve listened to a lot of developers, makers, and entrepreneurs that complained that their app was being misused, how the user doesn’t get it, or how users are causing all kinds of bugs. But to be honest, we as makers need to take responsibility for what we make.

This article will show you 5 ways to take control of the product creation process so you don’t have to blame the users for doing things wrong. It’s time to stop pointing fingers, and take responsibility.

TL;DR

With creation comes responsibility. Take responsibility and don’t blame your users for crashing your solution or showing you its bugs.

A Magical Analogy

Imagine there is this magical place, a magical forest if you will. It is packed with beautiful things like rainbows, unicorns, and stuff.
But as with any place, unpleasant things lurk there as well. Poison plants that can make you sick for days, and little flesh-eating beings that smell fear and can throw themselves at you.

A magical forest

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Edwin Klesman
Shipharder.com

Senior dev @Detacom | cross-platform mobile & web dev | Product Maker | SaaS | from app ideas to implementation | Owner eekayonline.com | Music: edsonkailes.com