“Obversion” Is Now Released On Steam, for PC, Mac, and Linux

Obversion Logo
Obversion Logo
Obversion Logo
Obversion Trailer

For a limited time — until February 4, 2020 — “Obversion” can be bought with a 15% discount on Steam.

“Obversion”, a first-person puzzle-platformer game that has been in the works for a year, has finally been released on Steam on January 28 this year.

This game is the creation of solo indie game dev, Adrian Marple (@marplebot), on which he worked on this for a little over a year. “Obversion” is a first-person puzzle-platformer in the same vein as “Portal”/“Portal 2” or “The Talos Principle”; but it is more abstract-looking like “Antichamber” or “Manifold Garden” or that game that appeared in Indie Megabooth in GDC 2016 called “Metareal”.

Preview of a level in Obversion.
Preview of a level in Obversion.
Preview of a level in Obversion.

The gameplay loop involves jumping puzzles, and the ability to create or destroy blocks in order to traverse the environment and get to the end or exit of the level.

Example of a level in Obversion, showing the pick-ups.
Example of a level in Obversion, showing the pick-ups.
Example of a level in Obversion, showing the pick-ups.

The ability to create or destroy blocks are limited by the number of items that can be picked up in a level, therefore the challenge lies in finding the optimal and most efficient route and placement of blocks.

Each of the levels have a unique aesthetic, and interesting verticality to their level designs. Like the game “Baba Is You”, “Obversion” starts out simple to familiarize players with the mechanics, but gradually ramps up the difficulty.

Fortunately, there are anti-frustration features, like a jump-assist and the ability to undo your moves.

For a limited time — until February 4, 2020 — “Obversion” can be bought with a 15% discount on Steam, and is available for PC, Mac, and Linux. Buy it here: https://store.steampowered.com/app/1102040/Obversion/

What do you think? Is this your type of game? Do you like puzzle games in general? Let us know in the comments below.

Silicon Valley Global News SVGN.io

Silicon Valley Global News: Stories, Research, Advanced…

Bernice Anne W. Chua, writing for SVGN.io

Written by

I am a software developer, indie videogame developer, & IoT/Robotics/AI enthusiast. More info here: BerniceChua.com

Silicon Valley Global News SVGN.io

Silicon Valley Global News: Stories, Research, Advanced Concepts RE: Virtual Reality, AR, WebXR, AI Semantic Segmentation on 3D volumetric data, Medical Imaging, Neuroscience, Brain Machine Interfaces, Blockchain, Cryptocurrency, Drones, Light Field Video, Homomorphic Encryption.

Bernice Anne W. Chua, writing for SVGN.io

Written by

I am a software developer, indie videogame developer, & IoT/Robotics/AI enthusiast. More info here: BerniceChua.com

Silicon Valley Global News SVGN.io

Silicon Valley Global News: Stories, Research, Advanced Concepts RE: Virtual Reality, AR, WebXR, AI Semantic Segmentation on 3D volumetric data, Medical Imaging, Neuroscience, Brain Machine Interfaces, Blockchain, Cryptocurrency, Drones, Light Field Video, Homomorphic Encryption.

Welcome to a place where words matter. On Medium, smart voices and original ideas take center stage - with no ads in sight. Watch

Follow all the topics you care about, and we’ll deliver the best stories for you to your homepage and inbox. Explore

Get unlimited access to the best stories on Medium — and support writers while you’re at it. Just $5/month. Upgrade

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store