5 Takeaways from a Scholarly Article on Interactive Fiction

Though it seems like a fun niche, there’s a good amount of formal research on interactive fiction.

Leigh Victoria Phan, MS
Something Put Forth

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Photo Courtesy of Tierney on Adobe Stock

To really conduct a detailed literature review of interactive fiction, I want to go through articles one by one. It’s a topic that is explored a lot on blogs and through miscellaneous articles, but the amount of scholarly research on it is relatively small, compared to other disciplines. I’m currently reading The Art of Interactive Design by Chris Crawford, but I’m also digging into as many scholarly papers as I can find on interactive fiction.

A piece titled “Authoring and Playing Interactive Fiction With Conventional Web Technologies” was recently published in August 2021 in Multimedia Tools and Applications. This article jumped out at me since it touches on authoring interactive fiction, which I suspect is one of the biggest barriers that has kept this kind of fiction as a niche.

I’m going to break down some of the points that jumped out at me from this paper.

The paper was written by a team of four, Mercedes Gómez-Albarrán, Antonio Sarasa-Cabezuelo, José-Luis Sierra-Rodríguez, and Bryan Temprado-Battad. For the sake of keeping things succinct and…

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