Update Announcement: Game Version 1.3.1

SPACE SIP
Space SIP
Published in
3 min readFeb 16, 2022

Thanks to constructive feedback from our players, Space SIP is implementing changes to the game with the new version, which will be released on February 19th.

Update #1. Triple LP Staking Reward

In order to provide more benefits to SIP holders, we will triple the reward for Liquidity Pool Staking (SIP-BUSD) from 11:00 AM UTC February 19 to 11:00 AM UTC March 19.

Stake here: https://sip.space/staking/

Update #2. Changes in NFT Age Ratio & Revive Fee

Age Ratio

Age Ratio will decide the earning rate as per follows:

How Age Ratio affects Mining (Staking NFT)

Current Mining Power = Age Ratio * Original Mining Power

How Age Ratio affects PVE

When choosing more than 1 NFT to fight, the Age Ratio will be the average of the selected NFTs.

Age Ratio will only affect earning rate but NOT affect combat results. PvE combat variables are reverted to the previous version before V1.3. And in upcoming V1.3.1 the Age Ratio is the earning rate after combat.

PvE Reward = Age Ratio * Original PvE Reward

Revive Fee

Revive Fee is calculated by the following formula:

Revive Fee = Base Fee * 1.1^Revive Count + (Age — 50) + (Level / 10) * 100 + Revive Count * 50 * 1.1^Revive Count

Base Fee is decided by NFT Rarity:

Age is number of days from NFT’s birthday. After being revived, Age is reset to 0.

  • After NFT is minted: Age = 0
  • Genesis NFT age is counted from December 05th.
  • NFTs were born before Feb 11, 2022: Age is deducted 11 days from maintenance period (Jan 31, 2022 — Feb 11, 2022).

Revive Count is the number of NFT’s revive time.

Age & Revive Count are displayed together on every NFT in both Base Station & Marketplace. This image demonstrates how Age & Revive Count are displayed.

Example for Revive Fee calculation

Example #1: N NFT with Age = 32, Level = 10, Revive Count = 0

The Revive fee will be:

Revive Fee = 100 * 1.10 + (42–50) + (10 / 10) * 100 + 0 * 50 * 1.10 = 192 SIP

Example #2: R NFT with Age = 32, Level = 10, Revive Count = 0

The Revive fee will be:

Revive Fee = 200 * 1.10 + (32–50) + (10 / 10) * 100 + 0 * 50 * 1.10 = 282 SIP

Notice

System Maintenance for releasing Game version 1.3.1 will take place on Feb 19th from 3:00 AM UTC to 11:00 AM UTC

--

--