The Impact of Edge Computing on Gaming Innovation

Spheron Staff
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Published in
7 min readMay 9, 2024

The gaming industry has made tremendous progress since the advent of the first PC games and consoles, such as Playstation and Super Nintendo, in the 90s. Today, it has become a behemoth worth over 200 billion USD, catering to more than 3 billion players worldwide. However, to sustain this colossal and burgeoning user base, gaming companies need to embrace cutting-edge gaming technologies that offer real-time gaming solutions to provide players with an unparalleled gaming experience.

In a fiercely competitive gaming market, new games are launched daily, and delivering top-quality immersive games and a seamless gameplay experience is critical. One cannot function without the other, especially in the modern cloud-based gaming environment, where gaming companies shoulder the burden of providing high-end hardware.

Traditional cloud gaming faces multiple issues, primarily because it relies on centralization. Big-tech cloud gaming services’ large centralized data centers to stream games to end-users are prone to scalability and latency issues. The rapid expansion of cloud gaming services has exacerbated these problems, making delivering a seamless gaming experience challenging. This is where gaming edge computing comes into play.

The decentralized nature of edge computing has already led to numerous success stories in the gaming industry. Studios can leverage edge computing to optimize gaming performance and significantly improve the gaming experience.

To delve deeper into the real-world applications of edge computing in game development, let’s explore some critical use cases.

Leveraging Edge Computing for Enhanced Gaming Performance

Traditional cloud gaming services have been facing a fundamental limitation due to their reliance on centralized hardware resources. These services maintain massive data centers with thousands of GPUs to stream games on demand. However, this approach has become outdated with the recent explosion of the gaming market, with a particular focus on cloud-based gaming services.

The centralized cloud providers are considerably strained due to the massive influx of new users, leading to network congestion and suboptimal performance. It is high time edge computing was implemented to improve gaming performance by moving the cloud infrastructure physically closer to the user. The GPUs that render and process the gaming experience must be decentralized using edge computing. This approach is way more effective than just basing data centers in a country’s capital city and a few other metropolitan areas.

Case Studies Show Edge Computing’s Role in Gaming Latency Reduction

Edge technology case studies unequivocally demonstrate the superior gaming performance optimization results that can be achieved, especially in comparison to traditional cloud computing. As per NVIDIA, a leader in the industry, edge computing can process data in real-time, unlike cloud computing, which is non-time sensitive and leads to inevitable delays with centralized clouds.

Regarding cloud gaming, gaming edge computing can easily resolve latency issues. The distance between cloud servers and users is a major factor in latency issues. The data needs to travel from the processing device to the player, and even a few tens of milliseconds of latency can result in a poor gaming experience.

A fast web connection alone won’t cut it for game streaming. Cloud services need top-notch hardware to maximize user connectivity. If the service provider’s hardware isn’t up to the mark, users can experience lag despite having a good internet connection. However, distance is another key factor that needs to be addressed.

Cloud networks must be closer to users for an impeccable gaming experience. Gaming edge computing offers the shortest route from the cloud to the user, minimizing latency. The decentralized cloud infrastructure of edge computing moves processing power to the network’s edge, thus ensuring low latency.

The gaming industry is increasingly exploring edge computing solutions because of its superiority over traditional clouds. Aethir, a decentralized cloud infrastructure provider, already has deals with over 10 high-profile gaming studios, which is a testament to the growing prominence of gaming edge computing.

Improving Online Gaming Experience Through Cutting-Edge Technology

Multiplayer online games are completely different from their single-player counterparts. While single-player cloud gaming demands efficient streaming to a single user, multiplayer games require providers to effectively stream shared experiences to multiple users simultaneously. In these cases, the cloud infrastructure must deliver a much more demanding, lag-free experience, making lag an even bigger issue in multiplayer games than in single-player titles.

To put it another way, imagine playing a Call of Duty or Fortnite match and the game suffering a half-second delay while you have the opponent in your crosshairs. You’re about to drop them at one moment, but in the next, you’re the one getting dropped because of network lag. Such experiences infuriate players but can often happen due to high latency.

But now, enhancing multiplayer online games with edge technology is no longer a pipe dream-it’s a realistic possibility. Gaming companies have the power to implement successful gaming technologies that leverage edge computing, which can effectively improve multiplayer gaming and eliminate frustrating latency and network congestion.

Furthermore, gaming edge computing allows studios to introduce advanced Web 3.0 features such as blockchain-based microtransactions with cryptocurrency. This technology can leverage cryptocurrencies instead of relying on slow and complex centralized payment channels, making gaming transactions more streamlined and efficient. The compatibility of edge computing with blockchain technology is ideal for tokenizing in-game items like weapon skins as NFTs, revolutionizing how we perceive and interact with gaming.

Maximizing Gaming Performance for Top AAA Titles

AAA titles are the pinnacle of video gaming, and their development costs can soar up to tens of millions of US dollars. These games generate billions of dollars in revenue, accounting for most of the gaming industry. Grand Theft Auto V, for instance, made nearly 800 million USD on its first day of global sales, making it one of the most successful games in history.

The success of AAA titles is crucial to the gaming industry, and studios that develop them can’t afford to lose profits due to game streaming infrastructure issues. Games like Valorant, for example, have millions of users who depend on adequate cloud gaming infrastructure.

Valorant’s popularity has significantly increased scalability demands, and Riot Games, the developer of Valorant, chose one of the largest global centralized cloud providers for game streaming services. However, to keep up with the game’s performance, the provider had to introduce server Outposts — edge computing mini-servers positioned at the edge of the cloud network to provide increased scalability and effectively solve latency issues.

This case shows that even big-tech cloud providers are beginning to realize the potential of edge computing as the future of cloud solutions. The importance of shifting from traditional cloud to implementing edge computing for gaming performance improvement cannot be overstated.

Empowering the E-Sports Industry with Gaming Edge Computing

The e-sports industry can significantly optimize its gaming performance through edge computing, similar to casual multiplayer online gaming. With over 800 e-sports leagues globally and games like League of Legends, Counter-Strike, and Fortnite leading the way, it’s undeniable that e-sports have become a mainstream phenomenon.

However, latency issues during an e-sports event can be catastrophic. Even a few milliseconds of lag can cause a team to lose a vital tournament match. Centralized clouds pose a constant threat, and players are always left with the nagging question of “what if?”. Some countries, such as South Korea and the US, even recognize specific e-sports categories as official sports disciplines. Edge computing is one of the most dynamic real-world applications in game development and can ensure super-low latency during massive e-sports competitions.

AR/VR Gaming Solutions with Real-Time Capabilities

Gaming edge computing is the ultimate solution to power futuristic game forms and decentralizes successful gaming technologies. It is undeniable that metaverse gaming experiences that leverage AR/VR tools and headsets will be the next big thing. However, streaming high-quality data in such gamified experiences requires an extremely high data streaming bandwidth.

Regarding AR/VR game streaming, edge computing has a competitive advantage over traditional clouds. This advantage is due to the processing of necessary data through GPUs closest to the end-user.

Artificial Intelligence is an essential component and the driving force of Web 3.0 metaverse experiences that require significant real-time data processing. In AR/VR gaming, the ability to instantly respond to user decisions is critical, and advanced AI algorithms are the key. The processing power of edge computing is a game-changer for real-time gaming solutions that require immense GPU power and is the only way to achieve such high-quality gaming experiences.

Conclusion

Edge computing has already started amassing success stories in the gaming industry. The cloud computing sector recognizes this powerful technology’s potential, and real-world applications of edge computing in game development are providing remarkable results.

Edge computing, the Web 3.0 upgrade of traditional, centralized cloud computing, is already proving to be a game-changer in the industry. The use cases of edge computing in gaming are just the tip of the iceberg, and we can expect to see significant developments in gaming edge computing with the evolution of Web 3.0 gaming and the rising prominence of blockchain solutions.

Originally published at https://blog.spheron.network on May 9, 2024.

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