A Comparison of Match Demands Between Elite and Semi-Elite Rugby League Competition

Authors: Anita C. Sirotic, Aaron J. Coutts, Hayden Knowles & Craig Catterick

AMS by Catapult
AMS by Catapult
Published in
2 min readOct 9, 2014

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Abstract

The purpose of this study was to examine differences in physical performance and game-specific skills between elite and semi-elite rugby league players during match-play. Time–motion analysis was used to determine physical and game-specific skill match demands in 17 elite and 22 semi-elite rugby league players. Physical performance (time, intensity of exercise, frequency, repeated-sprint ability, and speed measures) and game-specific skill measures (ball carries, supports, ball touches, play-the-balls, and tackles) were recorded per minute of playing time.

The main findings were that total intensity (elite: 108.9 ± 10.6 m . min-1; semi-elite: 102.3 ± 9.7 m . min-1), high-intensity exercise (elite: 36.7 ± 9.8 m . min-1; semi- elite: 29.6 ± 7.8 m . min-1), mean playing speed (elite: 6.6 ± 0.6 km . h-1; semi-elite: 6.2 ± 0.6 km . h-1), and support play (elite: 0.29 ± 0.16 . min-1; semi-elite: 0.15 ± 0.09 . min-1) were all higher during first-half match-play in the elite than semi-elite players (P 5 0.01). The elite players experienced decrements in most physical performance measures during the second-half of match-play (P50.01), which was not evident in the semi-elite players (P40.01).

There were no differences in most physical performance and game-specific skill measures for the match between the two playing standards. These results show that while the two standards of competition have similar game-specific skills and physical demands during a match, there is variation within a match according to standard. Specifically, the higher physical demands placed on elite players during the first half could result in the earlier onset of physical fatigue towards the end of a match.

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