Final Fantasy VII Remake Review

The impossible vision becomes reality

Alex Anyfantis
SUPERJUMP

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Welcome to Super Jump Magazine’s Final Fantasy VII Remake review. As you may know, this game released early in several territories, including Australia. For this reason, we’ve been able to play through the entire experience and put together this review. Please note that this is a spoiler-free review; we won’t be including any specific plot details or images that Square Enix have not already publicly revealed. We’re taking a lightly different approach with this piece, too: Alex Anyfantis is taking the lead with James Burns providing additional context and commentary. We hope you enjoy it.

Let’s start by making an important declaration. Both James and I are massive Final Fantasy fans. We have been close to the series for almost thirty years now. And like many fans, 1997’s Final Fantasy VII was our onramp for Square Enix’s legendary franchise, making it all the more special.

In its day, Final Fantasy VII was a revelation. It is often credited as being the game that popularised Japanese RPGs, taking them mainstream for the first time. Its extensive, high-tech full-motion video sequences heralded a brand new era for video games in general, imbuing them with a production quality and fidelity that went toe-to-toe with the latest Hollywood blockbusters. Gameplay itself mostly…

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Alex Anyfantis
SUPERJUMP

Media graduate, professional journalist and self-proclaimed Final Fantasy fanboy. Interests (and die-hard passions) include gaming and sports (mainly football).