Getting Tactical With Pierre Leclerc, Creator of Fell Seal: Arbiter’s Mark

The Co-Founder of 6 Eyes Studio tells us how they created this ode to the beloved classics of the genre

Bryan Finck
SUPERJUMP

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The staff here at SUPERJUMP are constantly working to bring you the best game developer interviews, and to that end I’ve been privileged to correspond with Pierre LeClerc these last few weeks. Pierre and his wife Christina founded 6 Eyes Studio in 2015 after working many years in the industry.

The duo had a dream of creating an ode to the classic tactical-RPGs of earlier years, so they struck out on their own and worked diligently on Fell Seal until it’s full release in April of 2019. They continued their work with the Missions and Monsters expansion that released just last month. Both game and expansion have received rave reviews from critics and fans alike, as they deliver a heaping dose of nostalgia with a truly modern veneer.

Join us as Pierre offers a behind the scenes look at the game’s development, and learn more about how an indie studio creates and brings a game to market!

Source: Steam.

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Bryan Finck
SUPERJUMP

A thought isn’t an idea until you write it down and share it with the world. So I write thoughts about video games, and a few other things. Twitter: @htb390