SUPERJUMP
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SUPERJUMP

Sable, and Pacing Myself

It took me about three hours to understand Sable. I play a lot of indie games. Most of the time, I’m certain of what I’m in for. Not to say that indie games are predictable — they aren’t — but I know myself, and my tastes, and what I want out of a game. Typically, indie games offer me something that does not exist in other markets, in other…

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