SUPERJUMP Weekly Preview
đ Hi there! I hope youâre doing well. Itâs been a little while since I sent out a newsletter to our Medium audience â weâve been having all sorts of fun over at our new home.
I thought Iâd take this opportunity to give you a little preview of our regular newsletter (available to free subscribers), called SUPERJUMP Weekly. We continue to publish a wide range of brilliant, creative, thought-provoking gaming stories each week, and SUPERJUMP Weekly is the best way to keep up-to-date on all the latest happenings. Oh, and itâs also the place where youâll find the occasional giveaway (we recently gave one lucky subscriber a physical copy of Teenage Mutant Ninja Turtles: The Cowabunga Collection).
Head on over to SUPERJUMP to subscribe for free.
In the meantime, hereâs a preview of our latest issue. Enjoy!
đStory of the Week
This weekâs must read story.
There are so many tips and tricks guides out there to help writers develop their skills and techniques. Their quality is often dubious though, either because they are simply stating the obvious or because they lack sufficient clarity and detail. It can be difficult to take generic high-level tips and apply them in specific cases. Whatâs great about Cat Weblingâs How to Use Dungeons and Dragons to Improve Your Writing is that each practical tip includes clear examples of how those tips can be executed in your writing.
I think we often play games (whether table top or digital) without necessarily thinking about how weâre actually doing the storytelling legwork. Itâs useful, then, to have Cat identify the elements we take for granted and explain the underlying narrative machinery, all while demonstrating how we can leverage these tools for our own creative writing. If youâre struggling with a creative project â or youâre simply looking to exercise your writing muscles â I definitely recommend Catâs guide.
How to Use Dungeons and Dragons to Improve Your Writing
by Cat Webling
I think of people sitting around a table, laughing over massive books and rolling dice. Dungeons and Dragons is a fun game to play when youâve got all of your friends coming along for the journey, but I believe that the system can also be a great way to exercise your solo creative writing muscles. In a game that relies heavily on building up complex characters, worlds, and scenarios, why couldnât those campaigns simply be written up as books?
đ°Stories
Here are all of the stories we published in the last week.
Origins of the Strategy RPG (1982â1995)
by Vitor M. Costa
Hidden Gems of Game Design Volume 4
by Josh Bycer and Antony Terence
The History of Monkey Island
by Lucas Di Quinzio
What is âDark Side Monetizationâ?
by Josh Bycer
Hokko Life Brings Sunshine to All
by Briana Gonzalez
Intellectual Difficulty and Fairness in Tactical and Puzzle Games
by Vitor M. Costa
PAX West 2022 â Thunderful Games
by Jared McCarty
Thatâs just a small sampling of whatâs on offer at the new SUPERJUMP. Why not head over and nab a free membership?