SUPERJUMP
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SUPERJUMP

Trauma and the Three-Act Structure: Garnet's Arc in Final Fantasy IX

How narrative theory can be used to improve game design

F It marks a return to the first Final Fantasy games' medieval style, which had been changed to a more futurist setting in Final Fantasy VII and VIII and then became dominant from Final

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Celebrating video games and their creators

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Yvens Serpa

Yvens Serpa

I'm a Brazilian teacher currently working at Saxion University (Enschede, NL) for CMGT. I write every day for education, programming, and as a hobby. [@yvensre]

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