Presentations Day #1
Winter 2021
不久之前,RD的夥伴們完成了一場精彩絕倫的分享! 這次有四位同仁分享覺得有趣的主題,分別為:
- Lego CI/CD with github action
- The wet codebase
- Enlarge eyes by Apple face detection and Metal shader
- Smooth skin principle and implementation
快來看看這次的Presentations吧!
Enlarge eyes by Apple face detection and Metal shader
- Introduce Metal and compare to OpenGL ES
- Introduce Vision
- Enlarge eyes algorithm
Smooth skin principle and implementation
本篇介紹 GPUImage 中一個常用的美肌濾鏡,並深入解釋其中使用高斯模糊濾鏡的原因及原理。
- Overview of filter pipeline
- Box blur vs. Gaussian blur and how to implement with shader
- Why Gaussian blur is suitable for smooth skin (fourier transform, low-pass filter)
- Filter pipeline principle summary
- Direction to improve performance and combine with face detection
Lego CI/CD with Github Actions
Using features on Github (Github Action, Github App, Github Deployment) implement a GitOps flow which make application developer and DevOps engineer cowork with each other easier, and how this flow improve the development experience.