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Reducing Memory Footprint When Using UIImage

With a simple approach recommended by the Apple engineers

Reducing Memory Footprint When Using UIImage

This article is originally published at https://swiftsenpai.com on December 1, 2020.

Recently my team and I are working on an image processing app for a client. The app works pretty well on most of the aspects. Unfortunately, when we start loading HD images on screen…

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Lee Kah Seng

Lee Kah Seng

https://swiftsenpai.com | iOS developer since 2011 | Swift Lover | Music Addict | Anime Fan | Part-time Backpacker

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