An introduction to Machine Learning

Swish Team đź’«
Swish Labs
Published in
6 min readDec 14, 2018

Machine Learning (ML) left computer science labs to integrate business operations, marketing, web platforms, utilities, and our everyday devices.

You may not know it, but chances are you have been interacting with machine learning more often than you think: the chatbox of that online store you were interacting with, Siri, product recommendations on Amazon or GMaps updates on public transportation delays.

We interact with machine learning, but little do we know about this revolutionary technology.

Here is an introduction to the technology of the future.

Machine Learning:

Machine learning is a subdivision of Artificial Intelligence. It is the process of teaching a machine a specific algorithm that will allow it to process data autonomously and make predictions based on the data processed.

Machine learning started with humans’ fascination with artificial intelligence, back in the 50’s. British scientist Alan Turing created the Turing test to determine if machines had an intelligence of their own — in other words, if a computer could reach the point where a human could not see the difference between a human and the machine anymore.

In the same decade, Arthur Samuel wrote the first machine learning code ever written in the canvas of check games.

The following 30 years mark successive developments in computer intelligence: neural networks for computers, pattern recognition, robotic mobility, Explanation-Based Learning (EBL).

In the 90’s, scientists turn their focus for machine learning to processing big sets of data and drawing insights out of them.

In 1997, IBM’s algorithm, Deep Blue, beats the human world champion at chess.

In 2006, the expression “deep learning” is created to explain algorithms that recognize patterns/elements in content.

Progress in machine learning keeps growing tremendously: in 2011, Google Brain is as intelligent as the brain of a cat, in 2012 Google’s X Lab can browse YouTube videos and find those which contain a specific object.

In 2016, Google’s AI algorithm proves that machines have reached a level of intelligence comparable to humans’. The AI repeatedly beats the human champion of Go, a game much more complex than chess.

Artificial Intelligence:

Some call it “the new electricity”. It is definitely a major technology shift of the last century.

AI is Intelligence applied to machines. In more technical terms, AI represents software that behaves in a similar way to human beings.

The specificity of AI lies in the fact that this software can learn by themselves.

The birth of AI goes back to summer 1956 when a group of scientists carry-on research to program computers to behave like humans, meaning, teaching computers to reason like humans.

They taught machines to apprehend and understand the world around them and communicate like humans. The intelligence emerging from this programming is Artificial Intelligence.

Deep learning:

A subfield of machine learning that uses multiple layers of ANNs. Deep learning algorithms allow the processing of larger amounts of data more efficiently. Deep learning models are also more performant algorithm because of their ability to automatically extract features from data (feature learning).

History in motion — World Chess champion, Gary Kasparov, loses against a machine (Deep Blue).

Training data:

In machine learning, algorithms have to be trained to be able to behave by themselves and process data. Training data is a set of data used to train the machine.

Testing data:

A set of data used to test the accuracy of the trained algorithm. The testing data cannot be the same as training data, otherwise, it would defeat the purpose of the test.

Model parameters:

Parameters the model learns from the training data, for eg: regression coefficients.

Hyperparameters:

Parameters that are inputted externally by the model creator, for eg: number of trees to include in a random forest (in the case of a random forest model).

Supervised/Unsupervised learning:

ANNs cannot be programmed, instead, they learn. The supervised method uses test data on which the ANN can train, and controlling data allowing to check if the ANN provided the right answer/ behavior. In this type of training, the computer knows what they are looking for in the data set.

The unsupervised method lets the ANN learn and test while learning with the help of a specific mathematical formula (cost function). In this type of learning, the computer deals with the data set autonomously and it has to come up with the data pattern by itself.

The semi-supervised learning is a mix of these two methods: starting with unsupervised, letting the computer come-up with insights/patterns, and then switching to a supervised method.

Classification Models:

Algorithms used to train machines. Each model has its rules, logic, and underlying discipline: statistics, logic, mathematics, geometry.

Decision Trees:

Model using consecutive logical nodes with specific decisions to end-up to a final insight/decision/prediction.

Support vector machines (SVM):

A model that classifies data through hyperplanes (geometry: subspaces with n-1 dimension from the ambient space) used for classification and regression analysis. This model is given a set of data belonging to two categories. The trained model can then assign new data items to one or the other category in a non-probabilistic binary linear way.

Regression:

Statistical model analysis the relationship between variables (dependent and independent). This model is used to come up with predictions based on the relationship between sets of data.

Naive Bayes classification:

A probability-based model using tree structures. The model is called “naive” referring to the independence of the probabilistic hypothesis.

Random Forest:

A step further in terms of efficiency versus the Naive Bayes classification. This model uses multiple trees with randomly selected sets of data. This model is particularly helpful for large sets of data with many features.

Natural Language Processing (NLP):

Tools to allow computers to process big amounts of data in human language format.

This area of computer science finds its genesis in the 50’s with language recognition models and translation. An application of NLP are chatbots, algorithms that can converse with humans in a human fashion. Chatbots have quasi-infinite use cases from customer service to hotlines for lonely elderly people.

The introduction of machine learning boosted the capabilities of NLP. From handwritten annotations, the learning process switched to statistical rules and models trained on large corpora of human-written texts.

Recommender Systems:

A system where specific items (products, services, books, places, …) are recommended for users (humans, cars, computers,…). The main application of recommender systems is in online shopping personalization.

Knowledge-based recommenders:

Items and users have attributes which are used by the algorithm to come up with rules to create recommendations.

Content-based recommenders:

The rule is based on items a specific user interacted with (purchased, put in the cart, borrowed, viewed, liked, …). Recommendations are catered to each user.

Collaborative filtering:

Recommendations based on the past interactions of the whole user-base.

Artificial neural network (ANN):

A system inspired by the biological neuronal system structure (the human brain).

The evolution of ANNs transitioned from biology to the field of statistics: these networks are optimized by a training with probabilistic Bayes models. ANNs have an application in the field of statistics, which they enrich by providing fast classifications; as well as an application in AI to which they bring autonomous mechanisms of perception (of the external environment).

ANNs can be used to classify data, perceive patterns, detect anomalies, forecast and predict.

Feedforward network:

An ANN where the data is processed from an entry point to an exit point, always forward (no loops). The system has several layers, but the movement of data processing is always forward.

Image source: https://appliedgo.net/perceptron/

There’s more! Head to the full version of this wiki.

We talk about:

  • Long Short-Term Memory (LSTM) Networks
  • Convolutional neural networks (CNN, ConvNet)
  • Perceptrons
  • Dimensionality Reduction
  • General Adversarial Networks (GANs)
  • Recurrent neural networks (RNNs)

Curious to learn more about the applications of this technology to business? Browse more content by Swish about use cases here.

This wiki was brought to you by the Machine Learning team at Swish. We work with cutting-edge algorithms to solve problems in industries such as Finance, Retail, and Healthcare. Learn more.

Sources:
https://www.forbes.com/sites/bernardmarr/2016/02/19/a-short-history-of-machine-learning-every-manager-should-read/#2cdc0b4515e7
Wikipedia
https://www.analyticsvidhya.com/blog/2015/07/dimension-reduction-methods/ https://medium.com/recombee-blog/recommender-systems-explained-d98e8221f468 https://appliedgo.net/perceptron/ www.machinelearningmastery.com
http://colah.github.io/posts/2015-08-Understanding-LSTMs/

Originally published at www.swishlabs.com.

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