The Startup
Published in

The Startup

Barriers to Game Development Have Been Obliterated

Anyone Can Enter The Market Now

Photo by Yurii Hlei from Pexels

Making a video game is a dream that many have had, though far fewer have actually done it. For many years, the development of any video game that rivalled those you could buy from the big publishers was an endeavour that required you to have a team, dole out serious cash for engines, assets and more. Then you would have to have an even more…




Get smarter at building your thing. Follow to join The Startup’s +8 million monthly readers & +756K followers.

Recommended from Medium

Running and Testing Keycloak on OpenShift

Ultimate Car Mod 1.16.4–1.15.2–1.12.2 (Provides cars, roads and fuel into Minecraft games)

A Novice’s experience with Load Testing using Autocannon

Top 50 Questions to prepare for PHP interview.

Why the Number of Completed Stories Should Be Your Engineering Team’s OMTM

Genetic algorithm, A* and rotated objects

Process analysis for RPA implementation without resistance

Process analysis for RPA implementation without resistance

New Coders: Embrace getting stuck

Man standing in front of chalkboard with muscles drawn on it

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Patrick Fluke

Patrick Fluke

Freelance Writer and Programmer. Usually writing about programming or game development, but quite often side tracked. Stick around!

More from Medium

Ghostd: Discovering Backend Development with a Dating App for Dead People

Is It Ever too late for Game Development? -

Illusions of a Third Dimension

My first year as a front-end developer at Triple