Composition in Rust
Published in
5 min readOct 24, 2020
I’ve been playing around with Rust a lot lately. I was really inspired by a guy named Tom Leys, who used the Godot game engine’s NativeScript feature combined with the Godot C bindings for Rust to make a crazy space factory game. Seems to be in development still but looks pretty amazing. You can read about his adventure here. But Rust is gaining ground everywhere lately, it would seem. Rust is a very capable language and you have a lot of options (every…