Let’s Explore a New Reality-The Future of VR & AR
Throughout past centuries, we have continuously attempted to explore new ways of imitating life, through integrating artificial intelligence in different practices. While exploring these innovative sectors of technologies, the future of virtual and augmented reality proves to disrupt practices in the fields of medicine, education, and entertainment.
We are all familiar with the term ‘virtual’ or ‘augmented’ reality but don’t fully understand the implications for the future. When we think about a new reality constructed in the future VR & AR play a great role in stimulating these emulations, to create an experience similar to our reality at hand or one completely different than the world we see on a daily basis.
The future of these two computer-generated technologies are astounding, as we now go from interpreting a version of reality that really isn’t there, rather than perceiving our world through our limited senses.
Now before we jump into the specifics of both technologies, let’s understand them as separate applications as well.
Virtual Reality-A New World
Many of us assume that virtual reality has been a marketing buzzword to describe immersive experiences with video games or TV shows selectively, as they can make you adapt to a whole new world of a computer-generated reality.
You can often think of virtual reality as being a gateway to a whole new world, where you can respond to what you see and what you see can respond back to you. The computer-generated technology is harnessed to make this virtual reality look 100% believable to the human eye since VR changes to match how your senses are stimulated.
There are many different variations of virtual reality, each of them being equally explorable, believable and interactive.
Fully immersive VR experiences have specific criteria to make them revolutionary interface and a new computing platform.
- A richly detailed world is needed that is powered by a computer model/stimulation
- A powerful computer is also required that can detect quick movements in real-time and adjust the VR experience accordingly