Where the hell are all the great senior software developers and hands-on engineering directors?I took over software engineering at an awesome little billion-dollar public company called 2U almost nine months ago.
Lessons Learned: PMing an iOS ProjectYou’re a product manager on your first iOS project! You’re thinking, I’ve PMed many web…
Evangelising user researchUser experience professionals often complain that design teams fail to take action on the findings from user research. But researchers need to shoulder some of the blame: research reports are often too wordy, arrive too late and fail to engage teams with the data. Dressed-down…
Principles To Effective Story Writing: The Pivotal Labs WayBy Ryan Jones (Product Manager) & Pablo Schuhmacher (Product Manager)
Research SprintsWhat do you do when you have a lot of desk research to complete for a design project, but not a lot of time? RESEARCH SPRINTS.First, some backgroundThe second module for our Digital Experience Design program at Hyper Island is…
Mind the gap: smoothing out team project transitionsTwo four-week projects never take eight weeks. Two ten-point Epics are rarely completed in the space of a twenty-point Epic. And two Small projects, ostensibly the size of a Medium, never seem to work out as such.
#UKHousing IT : Adapt or DieI read this post by Paul Taylor about “IT departments facing an adapt or die moment” and it got some of my…