George Ostrobrod(MTL S01E11) Metal Performance ShadersIn this episode, we’ll explore Metal’s library for image processing, matrix and vector operations, and neural network layers: Metal…Nov 24
George Ostrobrod(MTL S01E10) ComputingOne of Metal’s most important capabilities is compute kernels. When discussing alternatives, we can reference OpenCL, CUDA, OpenGL, or…Nov 16Nov 16
George Ostrobrod(MTL S01E03) Metal Shading LanguageA key (and possibly the most critical) part of Metal is writing functions that are executed on the GPU. Apple provides a specialized…Sep 21Sep 21
George Ostrobrod(MTL S01E09) Rendering pt.3: ShadersToday, we’ll dive into vertex and fragment shaders. Previously, we explored the Metal Shading Language, the rendering pipeline and its…Nov 2Nov 2
George Ostrobrod(MTL S01E11) Metal Performance ShadersIn this episode, we’ll explore Metal’s library for image processing, matrix and vector operations, and neural network layers: Metal…Nov 24
George Ostrobrod(MTL S01E10) ComputingOne of Metal’s most important capabilities is compute kernels. When discussing alternatives, we can reference OpenCL, CUDA, OpenGL, or…Nov 16
George Ostrobrod(MTL S01E03) Metal Shading LanguageA key (and possibly the most critical) part of Metal is writing functions that are executed on the GPU. Apple provides a specialized…Sep 21
George Ostrobrod(MTL S01E09) Rendering pt.3: ShadersToday, we’ll dive into vertex and fragment shaders. Previously, we explored the Metal Shading Language, the rendering pipeline and its…Nov 2
Samuel ŽúborApple's Metal API tutorial (part 5 — Lighting)Hello everyone! In the last tutorial, we finally extended our quad into the 3rd dimension. In this chapter, we are going to change the…Feb 51
George Ostrobrod(MTL S01E08) Rendering pt.2: Render PipelineWe discussed the full rendering pipeline in Metal in the last episode, so by now, you should have understanding of its stages and…Oct 27
Samuel ŽúborApple’s Metal API tutorial (part 9— Shadow mapping)Hello everyone! In the last tutorial, we implemented a popular technique called normal mapping. In this tutorial, we are going to make our…May 11