Julian AbsolonWays to track health in Boardgames (Part 2)Additional ways to track health in Boardgames like I promised in my first article Sep 23
EnricoMechanics, Dynamics and Aesthetics (Part 1)The designer’s role is to create a system of rules capable of directing the game flow so as to convey a desired experience to players. This…Apr 22Apr 22
Ryan IyengarDesigning Card Decks and Board Games in Google Sheets and FigmaA common question I’ve seen in board game design groups is how to generate and manage large decks of cards with lots of unique attributes…Sep 9, 2022Sep 9, 2022
EnricoMechanics, Dynamics and Aesthetics (Part 2)In this article, we will continue the discussion by delving deeper into the concepts of dynamics and aesthetics. If you missed the first…May 2May 2
Julian AbsolonWays to track health in Boardgames (Part 2)Additional ways to track health in Boardgames like I promised in my first article Sep 23
EnricoMechanics, Dynamics and Aesthetics (Part 1)The designer’s role is to create a system of rules capable of directing the game flow so as to convey a desired experience to players. This…Apr 22
Ryan IyengarDesigning Card Decks and Board Games in Google Sheets and FigmaA common question I’ve seen in board game design groups is how to generate and manage large decks of cards with lots of unique attributes…Sep 9, 2022
EnricoMechanics, Dynamics and Aesthetics (Part 2)In this article, we will continue the discussion by delving deeper into the concepts of dynamics and aesthetics. If you missed the first…May 2
Tavis ParkerinThe Game CrafterFinalists Announced for “That Cool Stock Part Challenge” at The Game CrafterShiny Pigeon Games and Small Furry Games have selected the finalists for “That Cool Stock Part Challenge” at The Game Crafter.Jul 29