Sara Del VillarBuilding Blocks: Lessons from my first Product Design roleWhat I learned in two years as freelance product designerJun 14
Matt LeacockinDAYBREAKDaybreak: replayabilitySay you finally won Daybreak. Can you do it again with new challenges and twists?Oct 18, 2022
Matt LeacockinDAYBREAKDaybreak: players and powersHow we decided who the players would represent and how we untangled all the many different types of actions you can take.Oct 4, 2022Oct 4, 2022
AimanSix lessons I learned in designPart of my journey from an engineer to a designerDec 11, 2022Dec 11, 2022
Sara Del VillarBuilding Blocks: Lessons from my first Product Design roleWhat I learned in two years as freelance product designerJun 14
Matt LeacockinDAYBREAKDaybreak: replayabilitySay you finally won Daybreak. Can you do it again with new challenges and twists?Oct 18, 2022
Matt LeacockinDAYBREAKDaybreak: players and powersHow we decided who the players would represent and how we untangled all the many different types of actions you can take.Oct 4, 2022
Matt LeacockinDAYBREAKDaybreak: models and resourcesHow we used real-world data and input from our advisors to design the player boards and help players track resources.Sep 30, 2022
Matteo MenapaceinDAYBREAKDaybreak: winning and losingWhen it comes to the climate crisis, what does victory mean? And what can result in a loss?Oct 8, 2022
Zach LininLittle by little …Canvas AOD — Behind the sceneA story for the Canvas AOD feature creationApr 23, 2021