Maxim ZaksThe power of tickFollowing the single responsibility principal with Entitas for FlutterApr 24, 2019
Maxim ZaksFormalisation of Concepts behind ECS and EntitasThere was a thread in Gitter Chat of Entitas-CSharp. People discussed that it would be great to have a list of concepts behind Entitas…Jan 23, 2017
Maxim ZaksMy wish list for Unity3D ECSThings I miss in Unity3D ECS compared to EntitasApr 3, 20183Apr 3, 20183
Maxim ZaksWhy Components need different Context types in Entitas-CSharpShort history lessonJan 8, 20172Jan 8, 20172
Maxim ZaksEntitas & Code ReuseIn an interview, Steve Jobs was asked to explain Object Oriented “Technology” to a non technical person. The answer can be seen below…Sep 24, 2017Sep 24, 2017
Maxim ZaksThe power of tickFollowing the single responsibility principal with Entitas for FlutterApr 24, 2019
Maxim ZaksFormalisation of Concepts behind ECS and EntitasThere was a thread in Gitter Chat of Entitas-CSharp. People discussed that it would be great to have a list of concepts behind Entitas…Jan 23, 2017
Maxim ZaksWhy Components need different Context types in Entitas-CSharpShort history lessonJan 8, 20172
Maxim ZaksEntitas & Code ReuseIn an interview, Steve Jobs was asked to explain Object Oriented “Technology” to a non technical person. The answer can be seen below…Sep 24, 2017
Maxim ZaksStatic Code Analysis for Entitas-CSharpStatic code analysis is what a compiler does to check if the text that we wrote make any sense. It is also what IDE do to give us…Oct 11, 2015
timurkoshelDear Indie Diary #10There is another three months without post. Summer was amazing, as well as new Switch games and X-Com 2: War of Choosen. I’m still…Sep 11, 2017
Maxim ZaksPush or Pull the Data?This week I was talking at AppBuilders conference (https://www.appbuilders.ch) in Switzerland. I was talking about binary serialisation…Apr 29, 2017