Erlang/OTP + Lua で色々作ってきた。本番に突っ込んだりした。うまくいったのはゲームのボス。
Lua はシンプルな言語でとてもよい。といっても table に対しては不満はいくつかあるが、ここでは省略しておくことにする。
普段は Nginx + Lua (OpenResty) を使って書いたりもしている。これもかなりの行数を大規模に突っ込んだ。
Clicks & Commentary — a weekly post where members of the Fuzz engineering team curate and comment on the interesting, inane, and often infuriating whimsy of the web.
First of all, sorry for missing last week’s updates, I was out of town and didnot have access to Internet. This update will try to include two weeks of work!
This is an article about something I showed live at the Erlang & Elixir Factory San Francisco 2017. It’s about what you can and can not do if you are fancy with your module attributes in Erlang.
I’ve found an edge case for dialyzer. Those things are so rare, I had to write about it.
Not so long ago, John Hughes presented a module called Aaargh!! to the erlang-questions mailing list. He showed how parse transforms, macros and the Erlang compiler all worked together to mess up with us a bit. I’ll just…
ETS or Erlang Term Storage is a builtin application that allows developers to create ram based key-value storage objects.
I think the above statement is enough to understand what ETS is all about. Now let’s understand how to create an ETS table and see how to add…