When following a creative process we always start with a specific thing, or we always do the same steps, in the same order. Whether we do it intentionally or not, we all follow different approaches. The same is true for Game Design, here are different approaches and what distinguishes them one from another. You may recognize yourself in one or multiple. — Iterative Design I believe it is the design approach the most used across all creative domains. We almost use this approach naturally. You start by assuming something, then you try, you test, and you learn from your last iteration to then reiterate. Iterations are very effective, because as designers we always fail…