Freecky CakeWhat Inspired: God of War TrilogySince its inception nearly 17 years ago on the PlayStation 2, the God of War (abbreviated as GOW) continues to be one of my favorite video…Aug 16, 2022
Aaron A. ReedThe first digital text on a screen…When and what was the first digital text shown on a screen? It depends, as always, on your exact definitions of those words. But…May 31, 2022
Freecky CakeWhat Inspired: The Last of UsBack in 2013, The Last of Us came out as a huge hit on the PlayStation 3. Its emotional storyline, gameplay, and the memorable characters…Aug 15, 2022Aug 15, 2022
Aaron A. ReedMachines for Getting Lost on PurposeKentucky Route Zero and the Future(s) of Adventure [Part 2]Jun 23, 2020Jun 23, 2020
Gavin AnnandThe Tragic Impermanence of Multiplayer Games“We will never be here again” — HomerNov 17, 2019Nov 17, 2019
Freecky CakeWhat Inspired: God of War TrilogySince its inception nearly 17 years ago on the PlayStation 2, the God of War (abbreviated as GOW) continues to be one of my favorite video…Aug 16, 2022
Aaron A. ReedThe first digital text on a screen…When and what was the first digital text shown on a screen? It depends, as always, on your exact definitions of those words. But…May 31, 2022
Freecky CakeWhat Inspired: The Last of UsBack in 2013, The Last of Us came out as a huge hit on the PlayStation 3. Its emotional storyline, gameplay, and the memorable characters…Aug 15, 2022
Aaron A. ReedMachines for Getting Lost on PurposeKentucky Route Zero and the Future(s) of Adventure [Part 2]Jun 23, 2020
Gavin AnnandThe Tragic Impermanence of Multiplayer Games“We will never be here again” — HomerNov 17, 2019
InPicking Up the PiecesbyJohn-Gabriel AdkinsTwo histories of MystThe Myst 25th Anniversary Kickstarter raised $2.8 million from over 19,000 backers in May. Last month, the subsequent re-release of Myst…Jul 11, 20186
Gavin AnnandFreelancerFreelancer Released: 2003 Developer: Digital Anvil Publisher: Microsoft Game StudiosOct 11, 2019
TalinKingdoms of Darkness and LightA look inside the creative process of designing a gameNov 11, 20181