Julianna SanseveroLeague of Legends: Master of Game UXI started playing League of Legends shortly after it first came out in 2009 (and for those familiar with the franchise: yes, I did have the…Apr 15
NonokolliGame UX Case Study: Elden RingRenowned for its expansive open-world design and a departure from conventional UX elements, Elden Ring has sparked debates over its…Jan 231Jan 231
Alex ProtStill Wakes the Deep: redefining immersion in game designI just finished Still Wakes the Deep, and I can confidently say it’s not just a game, it’s an experience that leaves a lasting impact.4d ago4d ago
InBootcampbyDeepaliFrom Mechanics to Emotions: Unraveling the UX of FlorenceA digital interactive novel about love and self discoveryOct 21, 2023Oct 21, 2023
Julianna SanseveroLeague of Legends: Master of Game UXI started playing League of Legends shortly after it first came out in 2009 (and for those familiar with the franchise: yes, I did have the…Apr 15
NonokolliGame UX Case Study: Elden RingRenowned for its expansive open-world design and a departure from conventional UX elements, Elden Ring has sparked debates over its…Jan 231
Alex ProtStill Wakes the Deep: redefining immersion in game designI just finished Still Wakes the Deep, and I can confidently say it’s not just a game, it’s an experience that leaves a lasting impact.4d ago
InBootcampbyDeepaliFrom Mechanics to Emotions: Unraveling the UX of FlorenceA digital interactive novel about love and self discoveryOct 21, 2023
Paula GomesHow to increase players’ intrinsic motivationThis article is a part of a presentation I gave earlier in 2023 at MAG Interactive. I was thrilled to be invited by the company to speak at…Jul 16, 20231
Alex ProtDeath’s Door should have a map, and here’s whyDeath’s Door could have been even better with the addition of an insignificant element: a map.May 3, 2022