Alistair GreoGetting started in games user research — part 1Considering games user research as a career?Jun 14, 2021
Jozef KulikHow Breath of the Wild Leverages Familiarity and Feedback to Avoid Explicit TutorialisationAfter winning countless game of the year awards, and receiving almost universal critical acclaim, it’s evident that there’s something very…Aug 27, 20181
Satis ShroffREMEMBERING FREIBURG’S HOARY PAST (Satis Shroff)Subtitle: Deported Souls on the Blue BridgeDec 14, 2020Dec 14, 2020
Elizabeth LarezGame Usability Review — Major Gun 2Major Gun 2 is a shooter-type mobile game.Sep 5, 2018Sep 5, 2018
HCI Games GroupA Chapter in Review: User Experience Maturity LevelsWritten by Andrew Cen of the HCI Games Group. This post was not endorsed in any way by anyone but the author.Jun 19, 2018Jun 19, 2018
Alistair GreoGetting started in games user research — part 1Considering games user research as a career?Jun 14, 2021
Jozef KulikHow Breath of the Wild Leverages Familiarity and Feedback to Avoid Explicit TutorialisationAfter winning countless game of the year awards, and receiving almost universal critical acclaim, it’s evident that there’s something very…Aug 27, 20181
Satis ShroffREMEMBERING FREIBURG’S HOARY PAST (Satis Shroff)Subtitle: Deported Souls on the Blue BridgeDec 14, 2020
Elizabeth LarezGame Usability Review — Major Gun 2Major Gun 2 is a shooter-type mobile game.Sep 5, 2018
HCI Games GroupA Chapter in Review: User Experience Maturity LevelsWritten by Andrew Cen of the HCI Games Group. This post was not endorsed in any way by anyone but the author.Jun 19, 2018
InHuman-Computer Interaction and Games ResearchbyHCI Games GroupCHI 2017 ImpressionsBy the HCI Games Group.Aug 4, 2017
InHuman-Computer Interaction and Games ResearchbyHCI Games GroupRepidly: A Lightweight Tool for the Collaborative Analysis of Biosignals and Gameplay VideosWritten by Mike Schaekermann of the HCI Games GroupFeb 28, 2016