InSupercent Blog 슈퍼센트 블로그bySupercent.officialBurger Please! has reached 5 million downloads in just 2 weeks!!!This year, it seems like the weather is especially warm, right? Cherry blossoms are in full bloom near the Supercent office, and it’s…Apr 24, 2023
InInsiderFinance WirebyMetin AkdağA Step-by-Step Guide to Developing a Hyper-Casual GameHyper-casual games have taken the mobile gaming industry by storm, captivating millions of players with their addictive and easy-to-play…Jun 21, 20233
BISKITPartner | Quranium [Partnership to enhance gaming experience]Quranium, a leader in hybrid quantum-resistant distributed ledger technology (DLT), has announced the signing of a strategic partnership…Sep 14Sep 14
BISKITHyper Casual Games Global Rise & MarketIn the first half of 2024, the global mobile gaming market recovered slightly, with a year-over-year revenue growth of 4.7%, according to a…Sep 4Sep 4
InSupercent Blog 슈퍼센트 블로그bySupercent.officialBurger Please! has reached 5 million downloads in just 2 weeks!!!This year, it seems like the weather is especially warm, right? Cherry blossoms are in full bloom near the Supercent office, and it’s…Apr 24, 2023
InInsiderFinance WirebyMetin AkdağA Step-by-Step Guide to Developing a Hyper-Casual GameHyper-casual games have taken the mobile gaming industry by storm, captivating millions of players with their addictive and easy-to-play…Jun 21, 20233
BISKITPartner | Quranium [Partnership to enhance gaming experience]Quranium, a leader in hybrid quantum-resistant distributed ledger technology (DLT), has announced the signing of a strategic partnership…Sep 14
BISKITHyper Casual Games Global Rise & MarketIn the first half of 2024, the global mobile gaming market recovered slightly, with a year-over-year revenue growth of 4.7%, according to a…Sep 4
BISKITDefinition of Hyper Casual GamesHypercasual games are mobile games that allow for instant gameplay and use very simple manipulation methods such as stacking, spinning and…Aug 29
BISKITWeb3 Game Market ResearchThe Web3 gaming market was valued at $26.38 billion in 2023, and is expected to achieve a CAGR of over 19% between 2024 and 2032.Jul 15
BISKIT[Market trend] Easy games that anyone can enjoy in the global market are popularAccording to the game industry, N game companies are looking for a breakthrough through various genres as the popularity of large-scale…Jul 3