InMr. Plan ₿ PublicationbyTerrance CraddockEssential Tips for Game Development Mastering Focus and Mental Clarity — Introverted GamesHey there, fellow game devs! Today, we’re diving deep into some game-changing tips for game development that have seriously leveled up my…Aug 1
Theresa Johnson5 UK Game Conferences to Attend in 2024Game conferences provide a platform for networking, learning, and showcasing the latest games. Here are five must attend conferences that…Dec 19, 2023
void1gamingIndie Game Development: Pros & ConsGet to know in detail about the Pros and Cons of Indie Game Development.Oct 27, 2021Oct 27, 2021
Suleiman AbdullahUnderstand Git & Github with UnityObjective: Making Commit & Push then solve permission denied due to i have two github accountOct 26, 2021Oct 26, 2021
Suleiman AbdullahUnderstand Git & Github with UnityObjective: Link Github to Local ProjectOct 24, 2021Oct 24, 2021
InMr. Plan ₿ PublicationbyTerrance CraddockEssential Tips for Game Development Mastering Focus and Mental Clarity — Introverted GamesHey there, fellow game devs! Today, we’re diving deep into some game-changing tips for game development that have seriously leveled up my…Aug 1
Theresa Johnson5 UK Game Conferences to Attend in 2024Game conferences provide a platform for networking, learning, and showcasing the latest games. Here are five must attend conferences that…Dec 19, 2023
void1gamingIndie Game Development: Pros & ConsGet to know in detail about the Pros and Cons of Indie Game Development.Oct 27, 2021
Suleiman AbdullahUnderstand Git & Github with UnityObjective: Making Commit & Push then solve permission denied due to i have two github accountOct 26, 2021
Suleiman AbdullahUnderstand Git & Github with UnityObjective: Link Github to Local ProjectOct 24, 2021
we.R.playVoronoi Split Screen: A quick cocos2d-x tutorialBy Bilal Mirza Lead Developer at WRP StudiosJun 7, 2021
PieceofPhieDay 21: Shield HealthThe shield power up will now be able to absorb 3 shots or 3 ships before expiring. The shield shrinks whenever the shield is hit to give…Apr 14, 2021
Gabriel PerezCreating Bounds so that the Player stays within the screenTrapping the Player within the screen is just so wrong but a necessary evil for the type of game I’m currently prototyping.Mar 25, 2021