iOS ヒューマンインターフェースの原則iOS のヒューマンインターフェースを理解するためにはまず UI 設計の原則を定めた聖典 iOS Human Interface Guidelines を読むことから始めなければなりません。ここにはプラットフォームの特徴から情報設計の原則、そ…
Good debugging is putting yourself in your user’s shoesTypos, mutability, and the world’s worst coat checkI woke up one morning to a notification on Slack saying [email protected] iOS feedback:” with a link to an article by H. Nemesis Nyx.
2 Days in: iPad Pro as Primary ComputerI have an addiction to living in the future. When I saw what the iPad Pro was shaping up…
An iOS Developer on React NativeWhen I first caught wind of React Native, I thought of it as nothing more than a way for web…
Social Engagement: Keys to Building for Smart TVCaroline Smeenk Looks at Building Apps for tvOSIt’s no coincidence that the furniture in your living room all face your television. The TV is inherently social, a focal point that draws…
Improving on iOS MultitaskingRemember when Apple launched multitasking with iOS 4? Man, that was awesome.
앱 생명주기(App Lifecycle) vs 뷰 컨트롤러 생명주기(ViewController Lifecycle) in iOSiOS 앱 생명주기와 뷰 컨트롤러 생명주기 이해하기본문은 스스로의 이해를 돕기위해 정리한 글입니다. 따라서 부분적으로 잘못 된 부분이 있을 수 있습니다. 지적이 나오면 잘못된 부분을 수정하여 업데이트 하겠습니다. 어렵지 않은 개념이지만 도움이 됬으면 좋겠습니다. 이번 포스트는 많은 부분 “꼼꼼…
My iOS Development Toolkit 2016This is a curated list of my iOS Development Tools, Websites, Services and Frameworks I am currently…