PraveenOverview of Explainable AI and Layer wise relevance propagation (LRP)It is crucial to understand why Neural Networks(NN) are predicting what they are predicting, especially if the application is…Mar 1, 20211
Jeannette NginMaelstromic InsightMoral Dilemma Thought Experiments as Plot: Choices vs. PuzzlesSo, memes featuring moral and ethical dilemmas have been going viral on the internet.Jul 5, 2016
The BobbuLive Action RoleplayMy axe raised, shield before me, chainmail strapped on tight; I stride into the fray. I see my friend across the battlefield, roaring as…Mar 25, 2018Mar 25, 2018
Jeannette NginMaelstromic InsightMEADFIGHT: an example of Core Gameplay in LRPSo, my players seem primarily interested in drinking and fighting. With such basic desires, surely to do much more would be just…Jul 4, 2016Jul 4, 2016
Rachel ThomasWhat I Did At Wizard SchoolA couple of weekends ago I played a Dziobak LARP game set in a witchard (witches and wizards) school, which took place a castle in Poland…Apr 9, 2017Apr 9, 2017
PraveenOverview of Explainable AI and Layer wise relevance propagation (LRP)It is crucial to understand why Neural Networks(NN) are predicting what they are predicting, especially if the application is…Mar 1, 20211
Jeannette NginMaelstromic InsightMoral Dilemma Thought Experiments as Plot: Choices vs. PuzzlesSo, memes featuring moral and ethical dilemmas have been going viral on the internet.Jul 5, 2016
The BobbuLive Action RoleplayMy axe raised, shield before me, chainmail strapped on tight; I stride into the fray. I see my friend across the battlefield, roaring as…Mar 25, 2018
Jeannette NginMaelstromic InsightMEADFIGHT: an example of Core Gameplay in LRPSo, my players seem primarily interested in drinking and fighting. With such basic desires, surely to do much more would be just…Jul 4, 2016
Rachel ThomasWhat I Did At Wizard SchoolA couple of weekends ago I played a Dziobak LARP game set in a witchard (witches and wizards) school, which took place a castle in Poland…Apr 9, 2017
Jeannette NginMaelstromic InsightTales of Immersion: Chair Cultures and Floor CulturesI’ve written before on how immersion in games can be seen as a series of trade offs. An example of this is what I’ve long dubbed The…Sep 28, 2016
Jeannette NginMaelstromic InsightWriting Plot for “Big” GamesKeeping one’s players entertained seems easy enough when there’s only five of them and they’re walking a linear path through a set of…Mar 31, 20171
Jeannette NginMaelstromic InsightGame Determinism: The Engines of the World(aka) The Magical Toe Rings of PowerOct 9, 2016