InFanfarebyHenrik StåhlEmpty Depths: Why ‘Animal Well’ Falls Short of Its PotentialExploration without purpose or heartOct 1117
InTastabyQuentin ClemensReview — Nine SolsThis “Taopunk” Metroidvania delivers visually and narratively, but shows a lack of identity and refinement in its mechanical design.Jun 25Jun 25
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InTurn On | Press PlaybyKostas FarkonasPrince of Persia: The Lost Crown reviewUbisoft’s modern tribute to the 1989 all-time classic is as enjoyable and stylish as anyone could reasonably ask forJan 193Jan 193
InFanfarebyHenrik StåhlEmpty Depths: Why ‘Animal Well’ Falls Short of Its PotentialExploration without purpose or heartOct 1117
InTastabyQuentin ClemensReview — Nine SolsThis “Taopunk” Metroidvania delivers visually and narratively, but shows a lack of identity and refinement in its mechanical design.Jun 25
The Gaming CopywriterVenture To The Vile — ReviewA 2.5D metroidvania at the edge of funny and horrorDec 3
InTurn On | Press PlaybyKostas FarkonasPrince of Persia: The Lost Crown reviewUbisoft’s modern tribute to the 1989 all-time classic is as enjoyable and stylish as anyone could reasonably ask forJan 193
Logan TaylorAnimal Well is a Perfect MetroidVania: A Screen-by-Screen BreakdownI don’t have memories of learning how to beat Super Metroid. My older brothers played the game in front of me so much, even when I was too…May 15
Lorenzo ArdeniFrom metroidvania to UX: what we can learn from game design classicsThe metroidvania genre has always fascinated with its ability to offer a progressive learning experience, based on exploration and…Oct 18