Daniel GoldsteininUX and Software development tips, how-to’s, and trendsMobile Product Building Mistake #9: Assuming You Need a Native AppWhether you have a web product that you want to take mobile, or an idea for a mobile product that you want to build, figuring out the right…Apr 2, 2015Apr 2, 2015
Daniel GoldsteininUX and Software development tips, how-to’s, and trendsMobile Product Building Mistake #8: Choosing the Wrong PartnerThe single most costly mistake when building mobile products is choosing the wrong partner. The wrong partner will obviously cost money…Mar 13, 2015Mar 13, 2015
Daniel GoldsteininUX and Software development tips, how-to’s, and trendsMobile Product Building Mistake #7: Rushing the Launch of Your Mobile ProductOriginally published at Seamgen Blog by me.Mar 6, 2015Mar 6, 2015
Daniel GoldsteininUX and Software development tips, how-to’s, and trendsMobile Product Building Mistake #6: Thinking User Experience Design Is the Same as User Interface…What is the difference?Feb 23, 2015Feb 23, 2015
Daniel GoldsteininUX and Software development tips, how-to’s, and trendsMobile Product Building Mistake #5 — Assuming the Backend Data Is Ready for MobileFeb 13, 2015Feb 13, 2015
Daniel GoldsteininUX and Software development tips, how-to’s, and trendsMobile Product Building Mistake #4 — Confusing Truncated Waterfall for AgileFeb 5, 2015Feb 5, 2015
Daniel GoldsteininUX and Software development tips, how-to’s, and trendsMobile Product Building Mistake #3 — Trying to Do Too Much in an MVPJan 29, 2015Jan 29, 2015
Daniel GoldsteininUX and Software development tips, how-to’s, and trendsMobile Product Building Mistake #2 — Siloing Design and DevelopmentJan 22, 2015Jan 22, 2015
Daniel GoldsteininUX and Software development tips, how-to’s, and trendsMobile Product Building Mistake #1 — Ignoring the User as a Source of TruthJan 14, 2015Jan 14, 2015