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Mark RobinsonGetting Started with Node-Based Shaders for visionOS MaterialsStart using shader graph in Reality Composer Pro to create custom shaders for RealityKit and VisionOS for AR VR XR in Apple Vision Pro.Jun 23, 20233Jun 23, 20233
NedMakesGamesCreating Custom Lighting in Unity’s Shader Graph with Universal Render PipelineA Step by Step, Illustrated TutorialAug 17, 20211Aug 17, 20211
Ben GolusThe Best Darn Grid Shader (Yet)For as long as I’ve been writing shaders, there’s been one specific shader I’ve always tried to write…Oct 20, 202310
Mark RobinsonGetting Started with Node-Based Shaders for visionOS MaterialsStart using shader graph in Reality Composer Pro to create custom shaders for RealityKit and VisionOS for AR VR XR in Apple Vision Pro.Jun 23, 20233
NedMakesGamesCreating Custom Lighting in Unity’s Shader Graph with Universal Render PipelineA Step by Step, Illustrated TutorialAug 17, 20211
Christian HelgesonThree.JS WebGPURenderer Part 1: Fragment/Vertex ShadersIf you've been judiciously following recent developments in Three.js, you may have found yourself wading into the confusing and uncharted…Aug 15
Joseph HansenFour Different Methods for Making Cel-Shaders in Blender Eevee (2.8, 2.9+)When doing stylized work, the method you use to make your cel shading can make or break the final result. Here’s 4, with pros and cons.Oct 4, 20201
AkilarLiaoAn Overview of FFTOceanFFTOcean is one of the most complex challenges I’ve faced in my game development career. This project involves multiple technical aspects…Aug 14