David WelchThe making of Terraria mobile, Part 4 — Game balance and releaseLessons in survival from the toughest audience: kidsNov 14
David WelchThe making of Terraria mobile, Part 1 — Breaking groundHow we brought the best-selling sandbox game to iOS & AndroidSep 16
David WelchThe making of Terraria mobile, Part 3 — Crafting a new UIHow we simplified the extensive PC user interface for touchOct 7Oct 7
David WelchThe making of Terraria mobile, Part 2 — Touch controlsWhy we had to invent completely new controls for touch screensSep 23Sep 23
GamingreportsAugust 2024 tModLoader Update: New Features and FixesThe tModLoader team is back with the August 2024 Stable Update, bringing a host of improvements, new features, and bug fixes. This update…Aug 81Aug 81
David WelchThe making of Terraria mobile, Part 4 — Game balance and releaseLessons in survival from the toughest audience: kidsNov 14
David WelchThe making of Terraria mobile, Part 1 — Breaking groundHow we brought the best-selling sandbox game to iOS & AndroidSep 16
David WelchThe making of Terraria mobile, Part 3 — Crafting a new UIHow we simplified the extensive PC user interface for touchOct 7
David WelchThe making of Terraria mobile, Part 2 — Touch controlsWhy we had to invent completely new controls for touch screensSep 23
GamingreportsAugust 2024 tModLoader Update: New Features and FixesThe tModLoader team is back with the August 2024 Stable Update, bringing a host of improvements, new features, and bug fixes. This update…Aug 81
David WelchThe making of Terraria for consoles — Part 4, New Content & ReleaseHow we designed the tutorial, UI, and game trailers for a smash hit debutJan 3
David WelchThe making of Terraria for consoles — Part 2, The ControlsHow we adapted Terraria’s unique PC controls to Xbox and PlayStationDec 19, 2023