DilauraUnity Editor Scripting Series — Chapter 13: SerializedObject & SerializedPropertyIn the previous chapter, we’ve rather figured out the pattern on how we make sure to properly apply a modification towards an Object using…Sep 12
DilauraUnity Editor Scripting Series — Chapter 11: Dirty Objects & Recording UndoWe’ve learned the basics of making a GUI. But it’s not necessarily the purpose of making a tool. The more essential purpose of a tool is…Aug 28
Januar ElsanHow to Create Sprite Previewer for ScriptableObject in Unity EditorAllows ScriptableObject file can display the Sprite directly within the file, making it easier to check multiple SO files efficiently.Sep 9Sep 9
DilauraUnity Editor Scripting Series — Chapter 12: Modifying an Object with GUIWe’ve learned how to modify an Object (UnityEngine.Object) in the previous chapter. But it might still feel abstract on how we actually…Sep 6Sep 6
Daniel KirwanOpen a scene from the Unity editor menuHave you ever wondered how people add their own menu items to the toolbar in the Unity editor? Well, today you will find out how, and how…Sep 6Sep 6
DilauraUnity Editor Scripting Series — Chapter 13: SerializedObject & SerializedPropertyIn the previous chapter, we’ve rather figured out the pattern on how we make sure to properly apply a modification towards an Object using…Sep 12
DilauraUnity Editor Scripting Series — Chapter 11: Dirty Objects & Recording UndoWe’ve learned the basics of making a GUI. But it’s not necessarily the purpose of making a tool. The more essential purpose of a tool is…Aug 28
Januar ElsanHow to Create Sprite Previewer for ScriptableObject in Unity EditorAllows ScriptableObject file can display the Sprite directly within the file, making it easier to check multiple SO files efficiently.Sep 9
DilauraUnity Editor Scripting Series — Chapter 12: Modifying an Object with GUIWe’ve learned how to modify an Object (UnityEngine.Object) in the previous chapter. But it might still feel abstract on how we actually…Sep 6
Daniel KirwanOpen a scene from the Unity editor menuHave you ever wondered how people add their own menu items to the toolbar in the Unity editor? Well, today you will find out how, and how…Sep 6
DilauraUnity Editor Scripting Series — Chapter 9: Foldouts and How to Animate ThemA foldout is a collapsible control that can hide or expand specific portions of GUI elements under it.Aug 15
DilauraUnity Editor Scripting Series — Chapter 10: GUIStyleGUIStyle is the styling information of every GUI element. This concluding chapter of IMGUI is also the origin story of it.Aug 22
DilauraUnity Editor Scripting Series — Chapter 4: IMGUI & UI ToolkitIn the previous chapter, we learned that we can use either the OnGUI or CreateGUI method to draw GUI elements. We also learned that they…Jul 11