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Marcia SotilBlog Post 9: Course ReflectionThis final blog is a reflection of what I learned in the course ART 108: Introduction to Game Studies taught by James Morgan, a professor…May 22May 22
Harshit KanchiWho keeps putting all these mountains in my video games?It is a truth universally acknowledged that a video game in search of a game of the year award must have a good mountain.Jan 4Jan 4
Samuel Andrés AgudeloThere’s no “correct” way to approach Game DesignI remember when, 4 years ago I first approached to what game design is or was supposed to be, when an uncle gifted me a book about it…Jul 20
Marcia SotilBlog Post 9: Course ReflectionThis final blog is a reflection of what I learned in the course ART 108: Introduction to Game Studies taught by James Morgan, a professor…May 22
Harshit KanchiWho keeps putting all these mountains in my video games?It is a truth universally acknowledged that a video game in search of a game of the year award must have a good mountain.Jan 4
Claudia MohedanoThe slowness of Red Dead Redemption II and why it worksThink carefully about your actionsMar 4
Alex.J.R.ButterflyThe first step of our video gameThe next day starts the conception talk, where we step everything, organize and disorganize, and plan from the beginning to the end. In…Feb 20, 20231
CodeHSinRead Write CodeGame Design in UnityAnnouncing the New CodeHS Game Design in Unity Course Coming Soon!Mar 10, 20211