InAR/VR Journey: Augmented & Virtual Reality MagazinebySam Nattress9 Takeaways From My First Week with VREverything I’ve learnt since I put on my Oculus Quest for the first time.Aug 25, 2020
InVirtual reality UXbyBilly VachevaVR Game Review: Eve ValkyrieA case study on how to build cross-platform UI & UXMar 14, 2018
InYellowmebyMarco Alejandro Chavez SantosUnderstanding the basics of Virtual RealityI explain about concepts that you need to consider when design and develop an application / video game that use the virtual reality.Jul 8, 2020Jul 8, 2020
InVirtual reality UXbyBilly VachevaReview of Oculus Dash and Oculus Rift Core 2.0In 2017, I had the chance to be part of Oculus Connect — one of the largest VR conferences in the industry on which the Oculus team…Jan 5, 2018Jan 5, 2018
InHackerNoon.combyAnthony YuWhy are there so many ways to move around inside virtual reality?At its best, virtual reality is one of the most immersive forms of entertainment. At its worst, VR makes its users feel motion sick in a…Jan 12, 2019Jan 12, 2019
InAR/VR Journey: Augmented & Virtual Reality MagazinebySam Nattress9 Takeaways From My First Week with VREverything I’ve learnt since I put on my Oculus Quest for the first time.Aug 25, 2020
InVirtual reality UXbyBilly VachevaVR Game Review: Eve ValkyrieA case study on how to build cross-platform UI & UXMar 14, 2018
InYellowmebyMarco Alejandro Chavez SantosUnderstanding the basics of Virtual RealityI explain about concepts that you need to consider when design and develop an application / video game that use the virtual reality.Jul 8, 2020
InVirtual reality UXbyBilly VachevaReview of Oculus Dash and Oculus Rift Core 2.0In 2017, I had the chance to be part of Oculus Connect — one of the largest VR conferences in the industry on which the Oculus team…Jan 5, 2018
InHackerNoon.combyAnthony YuWhy are there so many ways to move around inside virtual reality?At its best, virtual reality is one of the most immersive forms of entertainment. At its worst, VR makes its users feel motion sick in a…Jan 12, 2019
BankaiVR Game Product Design with Pillow’s Willow : TalkMonthly Sessions with Product Design HollandMar 22, 2017
InUX PlanetbyAnastasiia KuUsability Testing for Mobile VR GameIn this post, I will share my usability testing process for a mobile VR game.Oct 26, 2018
InVirtual reality UXbyBilly VachevaMy favorite VR prototyping toolI have been looking for a prototyping tool in VR that would allow UX designers to easily test and present concepts without writing any…Jun 29, 20181