Phasmophobia Review

Colin McLearie
TCNJ IMM Game Studies 2020 Fall
3 min readOct 29, 2020

With Halloween coming up in just a couple of days, me and a lot of my friends have all been hooked on this new multiplayer horror game that came out recently called Phasmophobia. You may have heard of this game recently, since a lot of youtubers and other content creators have been playing it a lot recently, and for good reason. The game combines multiplayer to a mystery-based pretty scary horror game, so you’ll find yourself playing game after game after you get into the flow of it.

The objective of this game is to go into a haunted property as a group of ghost hunters and work together to find and identify what kind of ghost is haunting the property. Each ghost has its own evidence as to what it may be. For example, finding that the temperature of a room has dropped below freezing is proof that it could be a certain type of ghost. Each ghost has three points of evidence to identify it, no two ghosts having the same three. In order to complete the main objective and identify the ghost, you and the team you brought with you have to go in with special tools that you also have to bring with you ahead of time to find these points of evidence and correctly identify the ghost.

Normal gameplay is a lot of fun when you have a big group of friends to play it with. In game, there is local voice chat which lets you only hear what’s around you, and global voice chat which is actually just the character using a radio or walkie talkie to speak. These little details make it all the more realistic and creepy, which really adds to the horror game aesthetic.

As stated before, each character actually picks and chooses which equipment they will bring with them into the ghost house before heading out to their mission. The way this mechanic works is that the team gets a set of default equipment that never goes away (just to make it possible to actually win without being able to get anything else) and also give you the option to buy other more advanced equipment for money that you get from winning games. In each game, you have the option to go for other sub-objectives as well in order to make even more money, but they usually require you to be in dangerous situations. If you die in a game, you lose everything that you brought with you for that game and have to rebuy it all, so it offers a very high risk and high reward kind of gameplay, which is exactly what makes this kind of game so satisfying to play in the first place.

The game also has an experience and leveling system, which allows you to buy even more expensive and complex equipment for even harder difficulty games with even better rewards! The only real reason I’ve felt the need to stop playing the game was because I needed a break from how scary the game could actually get sometimes, which again, makes it a very good horror game! My rating for it is 8.5/10. The only thing that the game needs now is a whole lot of bug fixes, which are indeed coming anyways. All and all, it was a very fun game to play!

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Colin McLearie
TCNJ IMM Game Studies 2020 Fall

IMM Major at The College of New Jersey. I’m in the class of 2023 and I’m hoping to get into Game Design somewhere down the line.