Still Taking a Whirl Tour

technicat
technicat
Dec 15, 2016 · 1 min read

As I started filling out my Unity Connect profile with old game projects, I was surprised to find my first console game fifteen years ago, Whirl Tour, is still getting YouTube uploads.

It was one of those projects where knowing what I know now, I would have avoided it like the plague (I was so mad at the end that I removed my name from the credits), but I did learn stuff and it was an accomplishment, and I even wrote a GameCube postmortem that was published on the Nintendo developer site and Gamasutra.

It showed up in the bargain bin almost immediately after release and I’ve only occasionally found it in used game stores, but one thing you find with game development is that if you can just get the damned thing out the door, someone will like it.

Technicat on Software

Essays from the book, and more.

technicat

Written by

technicat

technicat.com

Technicat on Software

Essays from the book, and more.

Welcome to a place where words matter. On Medium, smart voices and original ideas take center stage - with no ads in sight. Watch
Follow all the topics you care about, and we’ll deliver the best stories for you to your homepage and inbox. Explore
Get unlimited access to the best stories on Medium — and support writers while you’re at it. Just $5/month. Upgrade