Image: Sarah Tew/CNET

Why 2016 is the bloodsport year in VR

From high-performance rigs like the Rift and Vive, to entry-level mobile sets like Google Cardboard and the LG 360, 2016 is the year VR became a reality for business and consumers. Nowhere is the reality of VR more apparent than 2016’s Mobile World Congress convention in Barcelona, Spain. On this episode of the podcast, TechRepublic’s VR expert Erin Carson fields questions from Jason Hiner and Dan Patterson about what VR headlines from MWC means for business and consumers.

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