De Fi Fo Fum: Shouldering up to DeFi Giants

Todd Mei, PhD
1.2 Labs
Published in
10 min readDec 6, 2022

Lesson 25: Understanding FitFi, GameFi and CharityFi

Giant robot
Original Photo by Erik Mclean on Unsplash; Title added by Author.

Don’t confuse the promise of blockchain technology with the idea of financial freedom. Why? The potential of finance on Web3 is not about being independently wealthy or being able to conduct financial affairs without the fear of governmental sanction.

As the events of 2022 have shown, some form of regulation is needed. Moreover, when push came to shove, many of the DeFi platforms were willing to acquiesce to the demands of the U.S. government to put the kibosh on illegal and illicit activities.

Instead of financial freedom, think of the one real potential of Web3 finance as financial empowerment. What I mean by this is the increase in a person’s capacity to find more opportunities to get creative with savings, earning, and investment.

There are three GIANT examples of this in GameFi, FitFi, and CharityFi — each marrying different incentives to the goal of sharing in profits (financial or otherwise).

So, let’s get powered up!

What Is GameFi?

GameFi refers to a combination of playing games that have a financial layer. To be sure, most games have a quasi-financial aspect to them if they involve items that can be won or traded. So more specifically, GameFi is a way to “play-to-earn” money.

Such games are hosted on Web3 (blockchain) platforms and provide rewards in terms of cryptocurrencies and NFTs. In-game items are usually required to progress to more optimal earning rates, and tokens can often be exchanged on decentralized exchanges for other tokens. Users can even exchange game tokens for fiat currency, but usually only at centralized exchanges.

Image from the Star Atlas website

A significant benefit of GameFi is financial inclusion. In other words, it adds another pathway by which a larger swath of people can make money. All one needs in order to earn is the appropriate hardware and software. Items required to play games — such as, NFT characters — can be rented out to those who may not be able to afford their own character. The player then shares a percentage of his/her earnings with the NFT owner.

A significant drawback of GameFi is whether or not the gaming ecosystem is financially sustainable. If tokens and items have a financial value, players can cash out. When this occurs frequently and in large enough numbers, the ecosystem can crash. Indeed, if the value of the native token drops enough, it can cause a bank run on the token.

When this phenomenon significantly affects an ecosystem to the point where it looks like it cannot recover, it is referred to as a “death spiral”. We’ll look at this more closely in relation to FitFi as well as what can prevent such a demise from happening.

What Is FitFi?

Similar to GameFi, FitFi pays its users to engage in fitness activities, such as walking, jogging, running, and cycling. FitFi is therefore a “move-to-earn” platform which monetizes its users’ geo-location data. Data monetization is, of course, nothing new. On the fitness front, Fitbit monetizes its users’ data as a way of making profit. Fitbit is a standard, “centralized” privately run venture in that sense.

Where FitFi differs significantly is with respect to Web3 distribution and decentralization. Apps like STEPN take the earnings from geo-location data and share them with its users in the form of its native tokens. While not significant, such Web3 platforms pay you for doing something you ought to be doing. It’s an extra incentive to live a healthier lifestyle.

Image from the STEPN website

The token reward system underwrites a larger tokenomic system where the tokens paid to users go back into the ecosystem.

  • Generally, in-app purchases must be made to remain active and increase one’s token earning rate.
  • So users have to use native tokens on in-app purchases to increase their token earnings.

This tokenomics structure appears “virtuous” in that it keeps value in the system — to stay active, users need to buy items; to buy items, you need to stay active. Furthermore, it is based on real utility — exercising or, in the case of GameFi, playing a game (entertainment). (Yes, I count entertainment as real utility since it can have significant philosophical ramifications.)

However, the circular value system can potentially breakdown when certain conditions ensue:

  • Users want to cash out the majority of their tokens, causing devaluation of the token as well as potentially creating a bank run when other users see the token value drop.
  • The flow of new users slows or stops.

The latter is often cited as a criticism of FitFi and GameFi since it is alleged that the creation of value in the system relies on new users. This is true, but it’s important to note that both of these conditions are significant weaknesses in how most FitFi and GameFi ecosystems are constructed. So let’s break them down separately.

The Flow of New Users & Pyramid Schemes
Let’s take the second condition first since it’s easier to identify and unpack.

Critics often allege FitFi platforms like STEPN are “Ponzi schemes”. I often complain that this term is overused. (Here’s why.) In most cases, such as this one, the correct descriptor is “pyramid scheme”. Let’s take STEPN as a case study.

A Ponzi scheme is one in which the underlying asset has no value or utility. As noted above, STEPN provides real utility in terms of incentivizing exercise. So users are definitely getting something in return for playing.

More accurately, the problem with STEPN is that it is a certain type of pyramid scheme (a Ponzi can be a pyramid scheme; but a pyramid scheme is not necessarily a Ponzi scheme.) In other words, if the creation of value relies on the addition of new users, and if entering later into the scheme means paying a higher price than those who arrived earlier, then the ecosystem has a pyramid structure. In the case of STEPN, later adopters pay a higher cost in terms of a reduced token earning rate (as its value rises) and the cost of in-app items.

Nonetheless, pyramid schemes are not necessarily vicious if there is another route of value creation in the system. With FitFi, the monetization of data should theoretically provide a value support to the system. Instead of relying mostly on user growth, the ecosystem relies on the frequency of the activity of current users. Of course, new users help with the monetization effort, but it also means that the reliance on new users is less burdensome. Active users are what counts.

So why is it that the FitFi and GameFi ecosystems undergo what is often called “a death spiral” when their token value crashes and users flee?

The Death Spiral & Value Proposition
Pyramid schemes can function so long as the value of the asset driving the scheme retains utility value. Utility value is the value that users get from the a system or network for ends other than financial profit.

In the case of STEPN, this would mean that whatever the value one gets for exercising, the exercise and social connections would be the utility values that matter most. In turn, the native tokens that users earn would not really be subject to dumping since the main puposes would be exercise and connecting with others. A side perk is that some of the tokens can be exchanged for other currencies.

But alas, this was not entirely the case with STEPN.

The problem to highlight here is one of value proposition. In conventional games, that proposition is one of enjoying the use of the game or application. In cases of Play- or Move-to-earn, the value proposition can instead be dominated by the desire for profit.

When this occurs, it foregrounds financial incentives over the non-financial which sustain ecosystems like conventional games. STEPN is still active. While its token (i.e. GMT) value did crash from a high of almost $4 in April of 2022 to almost $0.40 at the time of writing, STEPN is still alive and kicking (sorry for the pun!). Not quite a death spiral (unless you were counting on STEPN being a moonshot). Rather, it would appear that in practice, the STEPN ecosystem was “over-financialized” to the point the motive for profit muted any gaming utility.

In fact, what one can say is that where an ecosystem offers real utility, the native token will probably level out to a more realistic price once all the hype settles and user adoption remains wedded more to use rather than price speculation.

In sum: The STEPN ecosystem is a pyramid scheme that relies on the influx of new users to sustain the value of its native token AND persistent user engagement. This design becomes problematic when the value proposition of the ecosystem provides little to no incentive to keep using the ecosystem, as opposed to cashing out by dumping the native token.

What, then, is the solution?

It’s all about a healthy, Dual Value Proposition.

A genuinely virtuous ecosystem does not solely rely on a single economic value proposition — most common of which is the incentive to profit. Economic behavior nudges related to profit need to be enframed by non-economic nudges or incentives. There are two types of non-economic nudges that come to mind:

Utility
While the term “utility” is used frequently to describe motivations for economic behavior, it is often reduced or confused with financial “utility” — that is, what is useful in making a profit. Non-financial utility, or “use-value” if we follow Adam Smith and Karl Marx, is that which enables us to perform our daily tasks or live aspects of our lives well.

A virtuous ecosystem is one in which use-value remains constant and dominant — that is, where financial utility may exist but does not outrun what is useful. In the case of STEPN, those who move-to-earn purely to make money may be engaging in the utility of exercise, but because their main motivation is profit, they will leave when the token value reaches a peak.

Moral Incentives
People driven by moral incentives will often engage in the action or behavior driven by such incentives regardless of profiting. Why? Because they see that it is the right thing to do without any external motivation. (Ok, how moral action and behavior is intrinsically motivated is a huge philosophical question. But let’s assume this relation.)

Given the prominence of moral incentive, any activity that has other perks will usually fail to supplant it. As Aristotle observed, a virtuous person does not engage in ethical action solely because it makes him or her feel good (i.e. feel pleasure); rather s/he does so for its own sake. When pleasure arises, it is a side-effect . . . no doubt, a welcome one.

Looking ahead (i.e. past the crypto winter of 2022), it seems that if a crypto platform wants to be viable, it will have to consider making at least one of these non-economic incentives central to its ecosystem.

And this is sort of a good segue to CharityFi.

What Is CharityFi?

Have you ever been listening to your favorite publicly funded radio station only to find that at least an entire week has been devoted to acquiring donations from users?

The fundraising process occurs periodically throughout the year and can be irritating despite its financial necessity and purpose. But what if there was a way for donors to give less frequently and potentially have more of a financial impact?

CharityFi is a dencentralized Web3 strategy for raising and leveraging donations to create passive income streams. Donors can essentially give once instead of multiple times. Why? Their one-time donation to be applied within the DeFi system to create passive income or yield. Angel Protocol, one of the more prominent examples of CharityFi, describes this as “the gift that keeps on giving”:

“Donations are directed to their Angel Protocol account and automatically invested in low-risk, high-yielding products made possible by blockchain technologies (also known as Decentralized Finance or DeFi). Every week, a portion of the interest from those DeFi products is sent to the charity and the remainder is automatically reinvested, compounding in perpetuity.

Now, when donors give once, they give forever, so all charities can freely enjoy the same benefits as large institutional charitable endowments.”

Angel Protocol was largely invested in the Terra protocol, yet it managed to survive Terra’s collapse in May 2022.

Other examples include Munch and JustCause, while other projects like Giveth are a little more traditional in allowing charities to create project pools to which donations can be made. Donors are rewarded with Giveth’s cryptocurrency.

Beyond these examples, CharityFi can designate a more specific approach whereby a project’s tokenomic design can be modeled on using liquidity raised via the ecosystem so that it can be locked subsequently on a yield farming site. This more bespoke approach would require a tokenomics in which genuine utility drives earnings that can then be placed at yield farming sites.

How This Can Be Applied

Ask only this: What should one expect from a technologically driven evolution in finance?

My answer:

More capability, more creative pathways, more ways to share in what one would normally do . . . because it’s the user that creates value.

In other words, the decentralized bit about DeFi is not celebrating individual freedom, but rather how a system can give back to the individuals who created it, sustain it, and develop and grow it.

That is financial empowerment.

This article is a part of the Crypto Industry Essentials educational program presented by The Art of the Bubble.

Though this article is credited to me, it contains some written material by Sebastian Purcell, PhD from his The Art of the Bubble education series on cryptocurrencies.

If you found this helpful, Subscribe to The Art of the Bubble’s free newsletter.

Join us on Discord for live chat and daily updates.

--

--

Todd Mei, PhD
1.2 Labs

Director of Research at 1.2 Labs. Former academic philosopher (work, ethics, classical economics).