Splinterlands Battle Mage Secrets — Noxious Fumes Will Poison Even Gladiators
Greetings Splinterlands Mages! It’s time to try brand new dynamic strategies, fueled by rage and sparks of rebellion. Let’s enjoy the Noxious Fumes ruleset, and all units will suffer poisoning at the start of the game!
There’s a trick to this challenge, as there’s a one-time application of poison, and the units that are Cleansed, Resurrected or Rebirthed will not be re-applied with poison.
Want melee units going crazy? Enrage is triggered by Poison application, and the melee attack will be boosted! Let’s enjoy a Romeo & Juliette type of battle!
Let’s make it harder! Let’s add eartquakes in the mix for more destructive damage! I want it even harder… and Fab Four is the battle-rule that will take this battle to an impossible level!
Are your ready for this? Even harder? What about 23 mana cap? Madness! Low values would provide less choice when you are creating the team. This will be a quick one! Time for the most beefy unit in the game!
Obsidian: +1 Spell Power
Ulundin Overseer: No attack support unit with Flank
Moxian Rebel: Caster with Weapons Traning
Chaos Agent: No attack support unit