5 For 2016 - Third Person Shooters
2016 was a weird year for first person shooters. We had titles stray from their more direct origins, and over games experiment with the concepts of third person shooting. This isn’t to say there were a quantity of poor titles, and we’ve found five that honor the genre the most.
For those who want to re-experience a classic:
A cult classic given new weight in VR, Rez: Infinite is an enthralling collection of musical, psychedelic, shooting galleries. Visuals have been updated to fit VR’s crispness, and a new area (titled X) feels like the sequel we should have gotten. If you happen to get the game though, this might come closer to happening.
For those wanting a new take on one of the best franchises from last generation:
Unlike other Microsoft shifts (such as Halo 4) Gears of War 4 isn’t filled with inconsistencies, and contains some of the most memorable moments of the series, especially in it’s campaign. The multiplayer is also heavily expanded, so Xbox gamers have content to eat through while they wait for the next great exclusive.
For those who want a friendlier, more intellectual approach to third person shooters:
Containing some of the most innovative ideas in third person shooters, Recore is one of 2016’s most underrated titles. Dungeons feel great to explore and traverse, and the game contains well mixed aspects from other genres while still residing as a great third person shooter. The game does decline a bit towards the end, but we have to admire the intuitiveness.
For those who need a great multiplayer title:
Serving of simple dish of RPG elements with refined shooter gameplay, The Division flows extremely well with companions. Other aspects such as the presentation and visuals also make this one to come back to time and time again, and it’s a game where it’s healthy to evolve your mission strategies.
For those who want to kill both plants and zombies:
Tying with Rez: Infinite for being the most colorful third person shooter of 2016, Plants vs Zombies: Garden Warfare 2 makes improvements over it’s debut in clearcut but effective ways. For example, free to play elements feel less wired in, and the game offers a wide array of content that isn’t monotonous. Popcap has now proved they can do more with a heavy budget.