Small Radios Big Televisions Review

We’ve heard of the Devolver Digital and Nicalis, but more recently, Adult Swim has been trying to make it’s place on the Playstation 4 indie game market. And what better way to start then with an intriguing adventure/puzzle game? I’m referencing Small Radios Big Televisions, a first time debut for Canadian dev FIREFACE. So, are two birds killed with one stone?


Small Radios Big Televisions may have potential, but it’s best ideas don’t really lead to a great payoff. Even worse, is that there isn’t much challenge, besides for overbearing clunkiness. Goals are also vague, leaving me to believe that Small Radios Big Televisions may have been missing one key component, since everything feels so off.

Story & Design:

Even smaller inconsistencies in Small Radios Big Televisions create a bigger picture of failure, since they all feel so inconvenient and unfitting with the game. There’s also no story, so there’s little space for the game to redeem in other territories. With these two characteristics, the game does not come together well.

Presentation/ Visuals & Audio:

However, one small piece of praise I have is for the game’s artistic design, which looks complex without ruining further atmosphere. This isn’t as accomplished in the game’s emerald parts, and the shift also doesn’t help things. Lastly, the game is very short, so there isn’t much to look back on, even in critique.


Small Radios Big Televisions is a poor debut for both the publisher and the dev involved, although I hope they have the time to deliver a far better product with the needed resources. It’s completely possible the focus on the game was just lost, but right now that means you as a consumer can hope for the best for this studio in the future, instead of an outright purchase.

Small Radios Big Televisions gets a 3/10 (Painful)

We’d like to thank FIREFACE/Adult Swim for giving us a code!

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