A Female Gamer’s Thoughts on Feminist Frequency Season 1
Why Should Women in Gaming Have to Give up Their Femininity to Appeal to Sarkeesian?
I recently wrote a piece entitled Leave Chun-Li Alone. It explored the criticisms surrounding the character, particularly the idea that she was designed purely as the object of the male gaze (the implication — intended or not — being that she had little independent value as her own character). As I explained in that piece, and contrary to the critiques, I saw Chun-Li as a character I could look up to and admire.
Ever since I wrote that piece, I’ve been getting questions about Anita Sarkeesian of Feminist Frequency fame. My friends wanted to know what I think of her and her show. Truth be told, I remember harboring a negative view of Anita and her show when I first stumbled upon both in 2016. After watching her videos, I found that I disagreed with many of her views about women in gaming. I also I didn’t like the fact that had her comments turned off on those videos. In fact, Feminist Frequency was the very first piece of media that I reviewed in my (now defunct) blog.