Overwatch

Alvin Morales-Castillo
The Gaming Planet
Published in
3 min readMar 2, 2019

The video game community is the massive platform that has grown more and more over the years and we can say that 2016 was statistically the year of video games. Unless you’ve been living under a rock, you know that right around this time was when the video game really became part of the public consciousness. And the largest helper to this was the highly replayable moneymaker, Overwatch.

Overwatch has been a big hit among first-person shooters since the year it came out. There’s only been growth and has been hosting big tournaments and even world cups. The player base is massive from players all over the world. With such a massive player base it could get hard to satisfy all the players with new patches to help or nerf a certain player. Overwatch is anything but perfect, but even though it’s far from the best, it has managed to thrive in our nitpicky community.

Some might wonder what the game entails. Well, Overwatch is a first-person shooter with 25 characters to choose from with all of them having different abilities. You have different objectives to complete, from pushing a cart to the enemies side to capturing an objective and holding it. There are teams of 6 on each side, with the 3 categories being Tank, Damage, and Healer. With these characters all having different abilities to combine with others, they work to sustain one another. Healers are deposited dead center in the group, with the rest of the team protecting them when things get dicey.

Overwatch has offered so many playstyles for all types of players, players that just charge straight at the enemy, to the players that want to stay in the back and be away from all the trouble. But what it all comes down to is teamwork, without that crucial detail, your team you are never able to complete any tasks, but that’s where problems started building up. The Overwatch community has become this toxic ball of complaints and has almost become the opposite of a team game. There is a solo mode, where you play by yourself, but the chance of actually creating a match is almost negligible.

With the game aspect being surrounded by teamwork, the only way for it to work is a team composition, but with people picking the character that suits them, not the team, it will be a mixture of random characters that have no way of helping each other. That's why queueing with your friends is the best bet to rise up the ranks, and it's especially crucial to have a mic because without it team combos would be near impossible and very hard to pull off.

All compositions change with every new patch (an update to the game) with characters changing and getting balanced. Many have said that the many changes they have made to the characters have just made it a completely different style from its release. Characters that were meta back then are now some of the worst characters in the game such as, Mercy, Reinhart, Winston who can't sustain fast play style which now consists of pure speed and sustainability.

The overwatch league which supposedly took the video game community by a storm has easily been one the biggest disappointments that have ever hit the community. The newly made Overwatch league has died down in only one year. The very boring and slow played game has just been a repeat all over because of the new meta. Using very boring compositions of characters that everyone knows are gonna be used has just made watching it so boring with almost no teams taking risks and making new things to view but we just keep getting the same boring game.

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